Published by Wizards of the Coast (1994/96)
Release date: September 15, 1995
Total cards: 436
Boosters: 19 cards (11C, 4V, 3U, 1R)
Decks: 76 cards, not constructed
The unlimited edition of the base set marked the change of the name of the game and card back design from Jyhad to Vampire: The Eternal Struggle (V:TES). The V:TES edition set contained a rewritten rule book, and many of the cards were rewritten for clarity (and a few were rewritten for function).
One of the biggest problems with Jyhad was that players, particularly new players, found the rule book difficult to understand. In the unlimited edition, the rules have been reorganized and rewritten to make them more accessible. The rules themselves have been clarified and simplified, many of the sections have been rewritten, and the more complex phases of the game have been broken down into outline form to make them easier to follow.
There are also two important rules changes. First, the term "paralyze" was dropped because it required an obscure and confusing rule that only applied to two cards in the set (see "The New Cards," below).
The second major change concerns aggravated damage. In Jyhad, the first point of aggravated damage did not remove a blood counter from a vampire, but merely sent the vampire into torpor. This rule was more confusing than helpful, so it was changed: in V:TES, the first point of aggravated damage inflicted removes a blood counter from the vampire and sends that vampire to torpor. Thus, if the aggravated damage taken by the vampire exceeds its blood supply by 1 point, that vampire is burned (in Jyhad, the vampire needed to take two extra points of aggravated damage to be burned).
The biggest change to the rule book was the inclusion of a set of Basic Rules, a simplified version of the game designed to help teach a new player the core rules. Under the Basic Rules, all of the cards that deal with maneuvers, presses, additional strikes, intercept, and torpor are removed from your deck. In addition, all types of damage are simply treated as normal damage. The Basic Rules are not designed for more advanced players or for constructed decks. Certain strategies are more powerful in the basic game than in the advanced game. For example, there is no intercept in the basic game, but there is stealth. This means that any action that is performed at an increased stealth is essentially unblockable. If constructed decks were played under the Basic Rules, decks relying on stealth would have an unfair advantage. The Basic Rules are best played with the random mix of cards in an untuned starter deck.
While most cards in the unlimited version play exactly the way they did in Jyhad, some of them are functionally different. For example, most of the cards which used to say "2 hand damage" have been changed to read "+1 hand damage", making all such hand damage cumulative. Now a Bastard Sword can help a vampire like Zack North, who already has increased hand damage; in Jyhad, equipping Zack with the Sword wouldn't have been useful, since it could not have increased his already-enhanced hand damage. Note that not all of the cards that have been reworded have functional changes. For example, several cards that deal damage outside of combat now say that the "damage may not be prevented". However, this is not a functional change to the set, as the rules only allow for preventing damage during strike resolution.
With the unlimited edition of the game, the card mix has been altered. Certain cards were removed because of the changes in the rules. For example, Rowan's Ring was removed because the rules for paralysing were dropped (The Stake card, which also used the term "paralyse" became the Wooden Stake card and was reworded to mimic the paralyze rules).
Some cards were removed because they were inferior versions of other cards. The Chainsaw was just a Sawed-Off Shotgun that didn't do ranged damage, so it was removed to make room for a new card. Disguised Weapon and Movement of the Slow Body also were removed because they were inferior to other cards. Other cards were removed because they were too confusing. Monocle of Clarity was constantly raising questions about the types of questions you could and could not ask. This card in particular was removed because it was ripe for abuse.
Cards removed: Camille Devereux; Chainsaw; Concealed Weapon; Monocle of Clarity; Movement of the Slow Body; Rotschreek; Rowan Ring;
Cards added: Archon Investigation; Elder Intervention; Justicar Retribution; Protected Resources; Raven; Shadow of the Beast;
Cards renamed: Dominate Kine was Kine Dominance; Gangrel Atavism was Gangrel De-evolution; Wooden Stake was Stake.
Library, Rarity
.44 Magnum, C
Aaron's Feeding Razor, R
Academic Hunting Ground, U
Aching Beauty, U
Acrobatics, C
Aid from Bats, C
Al's Army Apparatus, R2
Amaranth, U
Anarch Revolt, U
Anarch Troublemaker, R
Ancient Influence, C
Ancilla Empowerment, C
Animalism, C
Arcane Library, R
Archon, V
Archon Investigation, U
Arms Dealer, U
Army of Rats, C
Arson, C
Art Museum, R
Ascendance, C
Assault Rifle, U
Asylum Hunting Ground, U
Aura Reading, U2
Auspex, C
Autarkis Persecution, C
Backways, U
The Barrens, C
Bastard Sword, U2
Behind You!, R2
Betrayer, R
Bewitching Oration, C
Blood Bond, U
Blood Doll, C
Blood Fury, C
Bloodhunt, U
Blood Puppy, R
Blood Rage, C
Blur, C
Body of Sun, R
Bomb, U
Bonding, C
Boxed In, C
Brainwash, C
Bribes, C
Brujah Frenzy, U
Brujah Justicar, R
Bum's Rush, C
Burst of Sunlight, R2
Business Pressure, R2
Camarilla Exemplary, C
Canine Horde, C
Cat Burglary, R
Cat's Guidance, C
Cauldron of Blood, C
Celerity, C
Change of Target, U
Chantry, U
Charming Lobby, U
Charnas the Imp, R
Claws of the Dead, C
Cloak the Gathering, C
Computer Hacking, C
Conditioning, C
Conquer the Beast, R
Consanguineous Boon, C
Consanguineous Condemnation, C
Conservative Agitation, C
Cryptic Mission, C
Cryptic Rider, U
Cultivated Blood Shortage, U
Cunctator Motion, R2
Curse of Nitocris, R
Dawn Operation, U
Day Operation, R
Dead-End Alley, C
Deal with the Devil, C
Deer Rifle, C
Deflection, C
Delaying Tactics, U
Disarming Presence, U
Disguised Weapon, C
Disputed Territory, C
Distraction, R2
Dodge, C
Domain Challenge, C
Dominate, C
Dominate Kine , R
Dragon's Breath Rounds, U
Drain Essence, U
Dramatic Upheaval, V
Drawing Out the Beast, C
Dread Gaze, C
Eagle's Sight, U
Earth Control, C
Earth Meld, C
Eco Terrorists, R
Effective Management, C
Elder Intervention, C
Elder Kindred Network, U
Elder Library, C
Elysium: The Arboretum, U
The Embrace, R2
Enchant Kindred, C
Enhanced Senses, C
Entrancement, R
Faceless Night, C
Fake Out, C
Fame, U
Far Mastery, R2
Fast Hands, U
Fast Reaction, C
The Fifth Tradition: Hospitality, U
The First Tradition: The Masquerade, R2
Fists of Death, R
Flak Jacket, C
Flamethrower, U
Flash, C
Flesh of Marble, R2
Form of Mist, U2
Form of the Ghost, C
Fortitude, C
The 4th Tradition: The Accounting, U
Fragment of the Book of Nod, R
Freak Drive, R2
Frenzy, C
Game of Malkav, U
Gangrel Atavism, U
Gangrel Justicar, R
Ghoul Escort, R
Ghoul Retainer, R2
Giant's Blood, R
Gird Minions, C
Glaser Rounds, U
Gleam of Red Eyes, C
Golconda: Inner Peace, R
Govern the Unaligned, C
Grave Robbing, U
Grenade, U2
Growing Fury, C
Gypsies, U
Haven Uncovered, C
Hawg, C
Hell Hound, R2
Hidden Lurker, C
High Stakes, R2
Homunculus, U
Hostile Takeover, R
Illegal Search and Seizure, C
Immortal Grapple, R2
Indomitability, C
Infernal Pursuit, U2
Information Highway, U
IR Goggles, U2
Ivory Bow, R
J. S. Simmons, Esq., R2
Jackie ThermanR2
Justicar Retribution, U
Kindred Intelligence, R2
Kindred Restructure, V
Kindred Segregation, V
Kindred Society Games, R
Kine Resources Contested, C
The Knights, R
KRCG News Radio, U
The Labyrinth, U
Laptop Computer, C
Legal Manipulations, C
Letter from Vienna, U
Lextalionis, V
Life Boon, U
Lost in Crowds, C
Loyal Street Gang, U
Lucky Blow, C
Madness Network, R
Magic of the Smith, R
Majesty, C
Major Boon, U
Malkavian Dementia, U
Malkavian Justicar, R
Malkavian Prank, R2
Malkavian Time Auction, R
Manstopper Rounds, U2
Mask of a Thousand Faces, U
Masquerade Endangered, U
Masquerade Enforcement, V
Metro Underground, U
Mighty Grapple, C
Millicent Smith, Puritan Vampire Hunter, R
Minion Tap, C
Minor Boon, U
Misdirection, C
Mob Connections, U
Movement of the Mind, C
Mr. Winthrop, R2
Muddled Vampire Hunter, U
Murder of Crows, R2
Night Moves, U2
Nimble Feet, C
Nosferatu Justicar, R
Nosferatu Putrescence, U
Obedience, U
Obfuscate, C
Open Grate, C
Outcast Mage, U
Owl Companion, U
Parity Shift, V
Patagia: Flaps Allowing Limited Flight, R
Peace Treaty, C
Police Department, U
Political Ally, R
Political Backlash, C
Political Flux, C
Potence, C
Powerbase: Chicago, U
Powerbase: Washington, D.C., U
Praxis Seizure: Atlanta, R
Praxis Seizure: Boston, R
Praxis Seizure: Chicago, R
Praxis Seizure: Cleveland, R
Praxis Seizure: Dallas, R
Praxis Seizure: Houston, R
Praxis Seizure: Miami, R
Praxis Seizure: Seattle, R
Praxis Seizure: Washington, D.C., R
Praxis Solomon, V
Presence, C
Protean, C
Protected Resources, R
Protracted Investment, C
Psyche, U
Psychic Projection, R2
Psychic Veil, R
Pulled Fangs, R2
Pulling Strings, U2
Pulse of the Canaille, U
The Rack, U
Rampage, U2
Rapid Healing, C
Rats' Warning, C
Raven Spy, U
Read Intentions, C
Regaining the Upper Hand, C
Renegade Garou, R2
Resplendent Protector, R2
Restoration, C
Reversal of Fortunes, V
Ritual Challenge, R
Ritual of the Bitter Rose, R2
RPG Launcher, R
Rumors of Gehenna, R2
Sabbat Threat, V
Saturday-Night Special, C
Sawed-Off Shotgun, C
Scorn of Adonis, U
The Second Tradition: Domain, U
Seduction, C
Sengir Dagger, R
Shadow of the Beast, U
Shattering Blow, C
Short-Term Investment, C
Sideslip, C
The Sixth Tradition: Destruction, U
Skin of Night, U
Skin of Rock, C
Skin of Steel, C
The Slashers, R
Slum Hunting Ground, U
Smiling Jack, The Anarch, R
Social Charm, C
Society Hunting Ground, U
Society of Leopold, R
Soul Gem of Etrius, R
The Spawning Pool, R
The Spirit's Touch, C
Sport Bike, U2
Spying Mission, U
Storm Sewers, U
Submachine Gun, U2
Succubus Club, R
Sudden Reversal, U
Surprise Influence, C
Talbot's Chainsaw, R
Tasha Morgan, R2
Taste of Vitae, U
Telepathic Counter, C
Telepathic Misdirection, C
Telepathic Vote Counting, R
Temptation of Greater Power, R
Thadius Zho, Mage, R2
Thaumaturgy, C
Theft of Vitae, C
The Third Tradition: Progeny, U
Threats, C
Thrown Gate, C
Thrown Sewer Lid, C
Toreador Justicar, R
Torn Signpost, U
Tragic Love Affair, U
Trap, C
Tremere Justicar, R
Undead Persistence, U2
Undead Strength, C
Unflinching Persistence, C
Unnatural Disaster, C
Uptown Hunting Ground, U
Vampiric Disease, R
Vampiric Speed, C
Vanish from the Mind's Eye, C
Vast Wealth, U
Ventrue Headquarters, U
Ventrue Justicar, R
Voter Captivation, U2
Vulnerability, U
Wake with Evening's Freshness, C
Walk of Flame, U2
Warzone Hunting Ground, U
Weather Control, U
Well-Aimed Car, U
Wolf Claws, C
Wolf Companion, U2
Wooden Stake, U
XTC-Laced blood, R
Zip Gun, U2
Zoo Hunting Ground, U