Generating custom Weapons

This process follow the same main principles as Simple Items.

1) Load your Packs and choose your texture file or textures folder.

2) Choose the weapons tab, and configure all options as needed:

  • Configure the attack damage value, the weapon deals

  • If the Weapon should have durability, have the Durability checkbox checked and configure it's value.

  • Same process for Damage Chance and Repair Items. The latter is a list of items the item can be repaired with, but you'll have to configure the value manually in the files (10 by default) [This is subject to change!]

  • Check the Enchantable checkbox and configure the rarity value to make the weapon enchantable. It will use weapon enchantment variety by default.

  • Check Destroy in creative if players holding the sword in creative should be able to break blocks

  • Secondary mining speed is the speed the weapon can break blocks with

Click Generate. The JSON has been written out, and the add-on now has a functioning weapon!