Simple Items

There are two sections of parameters applied to all items generated:

Global parameters and the Simple Item tab

Global parameters:

  • Whether the item should render as a weapon;

  • Whether it should be equippable in the left hand;

  • If the item should stack, and how much

  • The creative inventory group identifier

  • The creative inventory tab

Simple tab:

  • If the item can be used as fuel, and how much it should last (This component is currently unsupported in MCBE)

  • If the item should have enchantment glint at all times;

  • If the item is a placer, the parameters of which are defined to the right:

    • Choose either the Block or the Entity placer

    • Write the identifier of the block or the entity that is to be placed

    • List all blocks the block or the entity can be placed or dispensed on, separating each with a ", ". For example:

This item can place the entity Pig (like a spawn egg) on Dirt, Grass and Cobblestone. Dispensers can also spawn the Pig using this item when facing a block of Smooth Stone.

If you want a very simple item with no parameters, like Diamond, simply leave this tab on when generating. If you need an item of any other type (e,g Food, Weapon, Armor, etc), go to the next subpages.