Life was good in Neo City. Days were saved and villains were conquered. The last thing the Afterschoolers expected was to be invaded by a team of mysterious heroes. Questions and stakes are raised when Neo City is suddenly thrust into chaos. A plot is forming against the Afterschoolers, but the pieces are too scattered to solve.
With uncertainty looming over so many new faces, it's up to the Afterschoolers to step out into the unknown and figure out who is friend or foe.
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Power: Laser Beams
Brave and clever. Good words that describe Gala. She's loyal to her friends and the idea of doing good. Someone I would want backing me up in any situation.
Power: Teleportation
Rather mischievous at times, but she does have a good heart to her. Gotta keep an eye on her and make sure she stays out of trouble, even if what she is doing is for the greater good.
Power: Color Theory (Powers based on contact with different colors)
I don't know what it is, but Jordan gets along really well with Areen. They kinda have a sibling rivalry kind of vibe to them. How strange. Jordan's power is unlike anything I've ever seen before. Limited yet so versatile. Yet, like any good artist, he uses what's around and thrives.
Power: Pink Flames
A silly, but dangerous individual. I mean that in a good way. Flames take a lot of energy and thought, yet Liv is a professional at her power. Sometimes she may be a bit too hyper for her own good, but she has the ability to control herself when needed.
Power: Voice Commands
Now this is one passionate Afterschooler. She's always ready to prove herself, even when a situation might be a little over her head. Overall, Lulu brings a sort of energy that one does not see in everyday life.
Power: Portal Creation
Mack focuses a lot on the physical aspect of being a hero. The power and the movement. He can sometimes lose himself in a situation, but he has the potential to be the best of us. Maybe someday.
Power: Flight
A rather soft spoken, but courageous young man. Maddo may only have the ability to fly, but he can do more than keep up with his teammates when in any situation. I'd have him in one of my classes anyday.
Power: Ability Copying
Though our introduction was a bit of a... rocky start (hehe), Marie has shown great care for her future and her friends. She wants what's best for the world and those around her. My only hope is that I can give solutions that she will accept.
Power: Telepathy
One of the quietest members of the bunch, yet it compliments her power perfectly. I have to be careful around this one. Last thing I want is for her to go snooping around my mind.
Power: Animal Speaking and Control
It takes guts to approach wild animals. For Solar it's as easy as riding a bike. Though I question her trust in some of her more mysterious friends, I wish to see how creative she can get with the animals she calls upon.
Power: Air Manipulation
Tristen is persistent when he has a goal in mind. I wouldn't want anything less. He has a bright future ahead of himself as a hero, so long as he continues to show why he should be recognized as one. Controlling air takes a lot of thought and care, so I hope to see him being smart with his powers.