Autism
Autism
(i) Autism means a developmental disability significantly affecting verbal and nonverbal communication and social interaction, generally evident before age three, that adversely affects a child’s educational performance. Other characteristics often associated with autism are engagement in repetitive activities and stereotyped movements, resistance to environmental change or change in daily routines, and unusual responses to sensory experiences.
(ii) Autism does not apply if a child’s educational performance is adversely affected primarily because the child has an emotional disturbance, as defined in paragraph (c)(4) of this section.
(iii) A child who manifests the characteristics of autism after age three could be identified as having autism if the criteria in paragraph (c)(1)(i) of this section are satisfied.
INCLUSIVE EDUCATION/ PHYSICAL EDUCATION CONSIDERATIONS
Difficulty adjusting to changes in routine or to familiar surroundings.
Visual Schedule is a schedule made up different varying photos containing actions or places that a student can follow. This can be used for class schedules, activities, warm-ups, or the class itinerary. (Check PECS Link Below)
Technology: This can arrange from an array of things like iPads, phones, laptops, smartboard, etc. With technology being prevalent in schools today one can get creative on the various positive thing’s technology provides. (Check Assistive Technology Link Below)
Communicates with gestures instead of words.
Communication board is a board created with a bunch of different varying actions/emotions that are common with the student, and used in moments where the student may be struggling to communicate or is nonverbal. (Check Communication Boards Link Below)
GIFs. It may take a little more time to do this, but GIFs can be used to provide broken down activities/actions in 10sec-20sec clips that can be shown to the student as a form of communication. (Check GIFs Link Below)
Heightened or weakened sensitivities in the areas of sight, hearing, touch, smell, and taste to a greater or lesser degree.
Use of different color equipment. Colors will be specific to the child, so ask what colors they prefer or don’t prefer.
Use of larger equipment to help with skills such as striking or catching may help (Example: boom bats, Omnikin ball, or a cricket bat).
Use of different tactile equipment may help either refocus the student within the task or with management purposes (Example:yarn ball, hex ball, textured foam balls). (Check Tactile Link Below)
Short attention span or may show little interest in making friends. Less responsive to social cues.
Peer buddies may help aid with social integration as well as provide a visual guide for the student through the teaching episode. (Check Peer Buddy Link Below)
Social stories are short descriptions of a particular situation, event or activity, which include specific information about what to expect in that situation and why. For social behaviors or rules this is something can be done as a pre-curser to prevent unwanted behaviors. (Check Social Stories Link Below)
Does not imitate others’ actions.
Hand over hand modeling will help students' who may need further help with certain movements or actions. Here the teacher will manually correct the students' actions/movements where needed.
Video Modeling. Using a video of the actions or behaviors that you want students to perform can be another usual aid with something like hand over hand. Using the students within the video so they can see themselves performing the action can help too. (Check Video Modeling Link Below)
Social stories are short descriptions of a particular situation, event or activity, which include specific information about what to expect in that situation and why.
Links & Supports