CAREER TECHNICAL EDUCATION

3D Game & Graphic Design

The job market for 3D Game & Graphic Design is one of the largest growing job markets in the United States and Europe. Key competencies that are learned are the basic design principles, type and image as information and communication, visual hierarchy, computer technology and process, presentation skills, and professionalism. Software packages learned include Adobe Photoshop, Illustrator, Premiere, Autodesk Maya and Mudbox. These software packages are commonly utilized by professionals in the 2D and 3D design industry today. Students will have the opportunity to design a wide variety of 2D projects such as: logos, posters, packaging, magazine layouts, etc., and 3D projects such as: architecture, vehicles, humanoids, landscapes and more. Video creation with Adobe Premiere will constitute the last major project of the course. Career opportunities for 3D Game & Graphic Design are wide ranged, including: Graphic Designers, Multimedia Specialists, Game Designers, CGI Artists, 3D Animators and more. 


Students will have the opportunity to design portfolio pieces using industry standard software. The course will also include a variety of print media design for the advanced 3D Game & Graphic Design students in the second year of study. All students will have the opportunity to create their own portfolio for presenting their work for college entrance and post-secondary opportunities. 

Scroll through this page to read details of courses, industry credentials, and competition.

Program Teacher Darrel Eschedor | deschedor@sylvaniaschools.org | (419) 824-8580, ext. 6128

Hear about 

Visual 

Communication
Design


In this virtual presentation 

and discussion with parents, 

you will learn about Visual Communication Design from teacher Darrel Eschedor. The presentation covers both 2D and 3D Design that is covered in the program.

FEEDER COURSES


3D Game Design I

The job market for 3D modeling has exploded into one of the largest growing job markets in the United States and Europe. This course teaches students the basic 3D design and modeling principles. Industry-standard software, including Autodesk Maya, Mudbox, and the Unreal Game Engine, form the tools and curriculum for the course. Students will learn how to create 3D models and characters, as well as import them into the Unreal Game engine, developing basic skills that are foundational to the digital 3D media industry.

Year 1 Credit


3D Game Design II

3D Game Design 2 promotes students to more focused game development in the Unreal Engine. Students will also learn advanced game asset modeling and development in Autodesk Maya and Mudbox. 3D Game Design 2 will focus on more detailed use of the Unreal Engine in terms of utilizing custom made assets and scripting in the game environment. 

Year 1 Credit

PROGRAM COURSES


Level I


Digital Print & Design 

Advertising and Communication


Level II


Digital Image Editing

Visual Creation

COLLEGE CREDIT


Digital Image Editing

Completion of this course can award CCP-eligible students 3.0 credit hours in Vector Design (CRT 120), credited through Owens Community College. 


Visual Creation

Completion of this course can award CCP-eligible students 3.0 credit hours in Electronic Page Layout (CRT 125), credited through Owens Community College. 

Digital Print and Design

Completion of this course can award CCP-eligible students 1.0 credit hour in Mac Concepts (CRT 105), credited through Owens Community College. 

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