The two main titles this could be compared to is Project: Zomboid and Barotrauma, due to these titles being our main inspirations. Particularly so for Project: Zomboid as we are using a similar visual style with the gameplay window being in a isometric top-down perspective. Another reason would be that our game is heavily inspired by the survival genre. It is in that category as players must manage their health, hunger and resources in order to survive as long as possible.
Where the comparison to Barotrauma would come in is the reliance on teamwork and role specific work. Like in Barotrauma players must play to their role in order to keep the the vehicle (train in this case) efficient and running otherwise it can result in a game over.