Name: Windy Kyle (and Paul) Player Name: Mason Kendrick
Primary Origin: Ai Secondary Origin: Freudian
Traits: Psi type +4; Encrypted Mind: Will +2; Active Subroutines: You don’t grant combat advantage while dazed, You can take one standard action on your turn while stunned; Ph. D. of Psychology: Will +2; Brain Game Pro: deflect ½ psi damage back to attacker, shield adjacent allies as well.
Critical(1): Not Unlocked Critical(2): Not Unlocked
STRENGTH: 11/+0 DEXTERITY: 13/+1 WISDOM: 14/+2
CONSTITUTION: 9/-1 INTELLIGENCE: 18/+4 CHARISMA: 16/±+3
Hit Points: 21 Bloodied Value: 10 Speed: 6
DEFENSES: Light armor (Thick coat), Shield (welded street signs)
AC: 18+1(shield) FORTITUDE: 11 REFLEX: 15 WILL: 18
INITIATIVE (bonus): +2
ATTACKS QUICK REFERENCE:
Money: 183
Gear: None Yet
Omega Tech: None yet
Alpha Mutations: Nightmare form: Project yourself onto an enemy as a horrific beast. Deal psychic damage and potentially cause the enemy to flee in terror. OVERCHARGE: Project terror onto all enemies, FAILURE: You misjudge the enemies fears and they ALL make an attack against you.
Alignment: Neutral Evil= Windy Kyle does not care about the laws, nor about others. He does what is best for himself
Appearance: Windy Kyle is an AI implant taking the place of Paul’s brain. Paul is bald. One of his eyes is a robotic eye. He looks old and is slightly hunched over, and is slightly overweight. He never speaks, as Windy Kyle has a speaker protruding slightly from one ear. He only has four fingers on each hand but no fingers are missing.
Backstory: None yet
Languages: Standard, Demonic, Machine Code