Below is an overview of my academic and industrial network:
Below is an overview of my academic and industrial network:
Recent collaborations
Here is a list of research groups and industrial partners with which I am (or have been) collaborating:
Adobe Research, Paris, France. allegorithmic.com
Technicolor, Rennes, France. technicolor.com
SolidAnim, Bordeaux / Angoulème, France. solidanim.com
Inria, Rennes, France. inria.fr
Ecole Polytechnique, France, polytechnique.edu
International Academic and Research Chair:
Chair on "Integrated Urban Mobility" (2019-2022), Uber - Ecole Polytechnique, held by Claudia D'Ambrosio (CNRS).
National Projects (France):
ANR LabCom « AllegoRI » (Allegorithmic Research & Innovation, 2017-2020): Joint lab between Telecom ParisTech and the Allegorithmic company (see locations)
National Projects (France):
ANR LabCom « CineViz » (Previsualisation technologies for the movie industry, 2016-2019): Joint lab between the INRIA Mimetic team (Rennes) and the SolidAnim company (see details).
ANR JCJC « Cinecitta » (Interactive Virtual Cinematography, 2012-2015). Coordinator: Dr Marc Christie.
ANR Carnot (Technology Transfer, 2014-2015). Funding granted to INRIA to transfer the « Director’s Lens » technology (Rapid and Intuitive Previsualization of Films from a 3D reproduction of the scene).
FUI « Action3ds » (2013-2014). Consortium of partners from film industry (LoumaSystems, Binocle 3D), cinema lens manufacturing (Thalès Angénieux) and academia (Inria, Lutin-Chart, UPMC). Developping miniature system for 3D stereoscopic shooting.
NoE FP7 IRIS (2009-2011)
Integrating Research in Interactive Storytelling
WP5 (Cinematography)
WP Leader: P. Olivier, Prof., Newcastle University
The IRIS project was aimed at creating a virtual centre of excellence able to achieve breakthroughs in the understanding of Interactive Storytelling and the development of corresponding technologies:
To extend Interactive Storytelling technologies in terms of performance and scalability, so that they can support the production of actual Interactive Narratives
To make the next generation of Interactive Storytelling technologies more accessible to authors and content creators of different media backgrounds (scriptwriters, storyboarders, game designers)
To develop a more Integrated Approach to Interactive Storytelling Technologies, achieving a proper integration with cinematography
To develop Methodologies to evaluate Interactive Storytelling systems as well as the media experience of Interactive Narrative