"The fact is that my brain goes out to play. That’s what creativity is — intelligence having fun. Imagination is more important than Knowledge. For knowledge is limited to all we now know and understand, while imagination embraces the entire world, and all there ever will be to know and understand." (Albert Einstein)

Short bio

Since october 2017, I am a R&I Engineer at Telecom ParisTech, in Prof. Tamy Boubekeur's Computer Graphics groupMy research focuses on the automated and interactive control of the "look-dev" pipeline (cameras, lights, editing) in 3D worlds, and their combination into smart tools for virtual prototyping. My topics lie at the crossroads of Arts, Computer Graphics, Artificial Intelligence, and Human-Computer Interaction, with also some Multimedia considerations.
I am currently taking part to the AllegoRI project, an ANR LabCom with the Allegorithmic company (world leader in texturing), in which context I am focusing on the interactive control of lights (aka inverse-lighting).

After working as a R&I engineer at Newcastle University (UK), on the FP7 Network of Excellence IRIS (Integrating Research in Interactive Storytelling) in 2010I have completed a PhD in Computer Science at University of Rennes (France) in 2013; my thesis topic was on Virtual Camera Control (see Publications). Between 2013 and 2017, I have been working as an Assistant Professor (ATER) at University of Rennes, and three years as a postdoctoral fellow and R&I engineer at Inria. In 2017, while at Inria, I started to explore another topic -- the Virtual Lights Control (or Inverse-Lighting) -- through the co-supervision of an M.S. student (F. Brillat). In october 2017, I finally joined Telecom ParisTech and Tamy Boubekeur to explore it more deeply.


NEW Oct. 2017 I joined the Computer Graphics Group of Prof. Tamy Boubekeur, at Telecom ParisTech.
Oct. 2016  Our CineViz project (2016-2019) has just started in october. Its goal is to co-develop the next generation of previsualisation technologies for the movie industry together with SolidAnim (Paris / Los Angeles).
May 2016 We presented a Tutorial on Algorithms and Techniques for Virtual Camera Control at Eurographics 2016See the tutorial materials.
Sep 2015The first release of the ToricCam library is available, with examples of use. ToricCam enables computing simple cases of one-shots and two-shots, relying on the 2D Manifold surface [Lino & Christie, 2012], as well as it provides the core code required to rely on the Toric Space viewpoint representation [Lino & Christie, 2015]
Mar. 2015  
Our paper "Intuitive and Efficient Camera Control with the Toric Space" has been accepted to ACM SIGGRAPH 2015. Get more details here. You can also access the full paper and the videos from the Publications page.


SIGGRAPH 2015: Toric Space

 (editing: H.-Y. Wu; voice over: H.-Y. Wu)
Showcase of our SolidFrame tool coupled with SolidAnim's "Mr Melies" marker-less tracking device
Inria @Siggraph 2015

Selected Collaborations and Projects

  Allegorithmic (2017-), ANR LabCom AllegoRI (2017-2020)
Paris, Lyon and Clermont-Ferrand, France
Los Angeles, CA, USA
Montreal, Canada

 www.solidanim.com SolidAnim (2014-), ANR LabCom CineViz (2016-2019)
Bordeaux and Angoulème, France
Los Angles Area, CA, USA

http://www.technicolor.com/en/innovation/research-innovation Technicolor (2015-)
Rennes, France

FP7 Network of Excellence IRIS (2009-2011)
Integrating Research in Interactive Storytelling

Selected Patents

Methods, System and Software Program for Shooting and Editing a Film
Comprising at least One Image of a 3D Computer-generated Animation

W. Bares, C. Lino, M. Christie, R. Ranon, US Patent n° 20130135315, May 30th 2013.
5 Most Cited Publications        View all publications (20)   View my Google Scholar   View videos on Youtube

 CineSys : A Cinematography System for Interactive 3D Environments
A Real-time Cinematography System for Interactive 3D Environments     [hal]  [acm]
C. Lino, M. Christie, F. Lamarche, G. Schofield, P. Olivier.
In ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2010, Madrid, Spain.


The Director’s Lens: An Intelligent Assistant for Virtual Cinematography     [hal] [acm]
C. Lino, M. Christie, R. Ranon, W. Bares
In ACM International Conference on Multimedia, 2011, Scottsdale, Arizona, USA.

Efficient Composition for Virtual Camera Control   
[hal]  [acm]
C. Lino, M. Christie
In ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2012, Lausanne, Switzerland.

Intuitive and Efficient Camera Control with the Toric Space     [hal] [acm]
C. Lino, M. Christie
ACM Transactions on Graphics (TOG) - Proceedings of SIGGRAPH, Vol. 34 (4),  pp. 82:1-82:12, 2015, ACM New York, NY, USA.

Continuity Editing for 3D Animations   [hal]
Q. Galvane, R. Ronfard, 
C. Lino, M. Christie
In AAAI Conference on Artificial Intelligence, 2015, Austin, Texas, USA.