Project Description
Wizard Trials was the first game I developed. It was the final project for CS 281 - Introduction to Game Development at the University of Nevada - Reno using a tool called Game Maker.
Project Overview
API: Game Maker
Development Time: 1 Month
Team: 3 Programmers, 1 Artist
Skills
Game Design
Animation
Control Inputs
Collision Detection
Cameras
Screenshots
The Game starts with a menu where you can select whether to play the game or view the controls (Left). The controls selection pulls up a screen that shows the very simplistic control scheme (Right).
After you have started the game, it’s time to pick a puzzle relating to one of the four seasons! These puzzles will test your patience, reflexes and wisdom.
Each puzzle is unique in its own way and uses a special ability that is also unique to each season. Also there will be a riddle describing how to solve each puzzle before you begin each level. (From the left: Summer, Autumn, Winter, Spring)
In Summer you need to plug up the lava pits with rocks (using the Right click), but in the correct order. To test for the order, place an ice block inside one of the lava pits (using the Left click), and see how long it lasts. The quicker it melts, the higher up in the order it is (E.g. the quickest is the first to plug, the slowest is last).
In Autumn you need to climb the clouds to get to the door by left clicking clouds and turning them into rain clouds, and if you need an extra “anywhere” cloud as a step hit the space bar. You can’t have more than one of the “anywhere” clouds at one time, and all the rain clouds have a timer of only a few seconds so be quick on your feet.
In the Winter level you have to navigate the maze in order to find the door in the middle. However the ice makes the floor frictionless, so you can only move in one direction at one time. The puzzle is difficult but straightforward so good luck! Not only that but you have to dodge Icicles that fall from the air. You will be forewarned with a small shadow warning you an Icicle is about to drop.
In the Spring level you are trapped in a hedge maze, and there are portals that take you around the map randomly, but one is the actual end of the level. HINT: Pay attention to the butterflies!