Project Description
Skylanders: SuperChargers is the first multiplatform game in the franchise to come to PS4, XBOne, and Wii U. This game introduces vehicles, an entirely new type of toy to bring to life in the series. I was a part of the macro systems team for this project where my duties included UI/Gameplay support.
Project Overview
Company: Vicarious Visions / Activision | Blizzard
Year: 2014
Team: 200
Tech: C++, C#, Alchemy Engine
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