Project Description
Bierzerkers is a multiplayer online battle arena game where players get to pick between a variety of classes to battle it out, viking style. This is the first project from a start up called Shield Break Studios and was initially released on steam's early access program in July of 2015, with the game's full release February of 2016. For this project many team members wore multiple hats, with everyone participating in daily play tests for QA and design discussions for new systems or addressing player feedback. My main role has been to help with front end and back end gameplay and UI systems like character progression, customization, key binding, and HUD.
Project Overview
Company: Shield Break Studios
Year: 2015
Language: C++
Team: 8 people
Tech: Unreal Engine 4, Steam
Videos
The first video features a trailer and showcases some of the gameplay action.
The second video showcases the UI I set up for the game.