Project Description
Saturn Racing was the final project for the course CS 381 - Game Development Pipeline at the University of Nevada - Reno. Throughout the semester, the class built a game engine in Python-Ogre. The engine consisted of physics, graphics, networking, and control inputs. The final two weeks were spent developing a game using the engine built.
Project Overview
Platform: Windows
Language: Python
API: Python-Ogre
Development Time: 2 Weeks
Team: 3 Programmers
Skills
Networking
Multi-Threading
3D Collision Detection
Game Engine Development
Screenshots