Banjo Kazooie hits the Xbox 360 with a whole new adventure and some completely customizable rides!
Jiggies Required: 8 Jiggies: 4 Jinjo Tokens: 2
Jiggy Number 6 Fighting Fit
Start: Mr. Fit
TT Trophy Time: 7:50
Story: Mr. Fit is training and needs some protection from the gruntbots. He stops for breaks every so often and the gruntbots will attack when he does. The 2 best methods for completing this would be either upgrade Banjo at the gym and follow on foot attacking with Kazooie's wrench or using egg guns on your vehicle.
Jiggy Number 7 High Jinks
Start: Bottles
TT Trophy Time: 2:10
Story: Bottle's challenge is meant to teach you how to fly aircraft. You will be following his instructions on loop de loop, aerial combat, and flying through checkpoints. As well as landing.
Jiggy Number 8 Vac o' Nuts
Start: Klungo
TT Trophy Time: 2:00
Story: Use the Vac o' Nuts to suck up all the nuts and carry them to the processing machine on the farm. To get the trophy here its best to grab the extra engine in the crate next to where you start. This gives you a speed boost which will be really useful. Watch out because sometimes you will suck up rocks, which are worthless in this mission. If you can bust through the southern wall it will save you some time as well. Try to gather as many nuts as you can before heading back.
Jiggy Number 9 Cheatin' Witch
Start: Trophy Thomas
Trophy Time: 1:45
Story: In this challenge Trophy Thomas wants you to out race Piddles, Grunty's pet cat. Watch out though she cheats. She will use a Freezeezy which will stop you in your tracks for a while. A good strategy would be to get a Freezeezy to use against her and if you are in the lead do not stay directly in front of her.
Jinjo Number 8 Jinjo Taxi
Start: Blue Jinjo near the volcano
Story: This Jinjo wants to go to the top of the volcano. The required/provided taxi vehicle cannot climb lava surfaces or steep surfaces so just navigate up the paved road to get your token.
Jinjo Number 9 Jinjo Hurl
Start: Orange Jinjo at the top; of the tunnel next to the Coconut Field
Story: Ram the Jinjo as hard as you can to send him over the 200 mark. He's perched atop a hill so a fast and sturdy vehicle will do the trick. Getting top speed and using Boot-in-a-box at the last possibly moment works well also.