Empirical Evidence Against Neoclassical Utility Theory
The goal of this section is to show that all of these human emotions MATTER in the analysis of the very simple game shown below. It also shows that economists simplification to utility actually creates blinders which are obstacles to understanding the reality of human behavior in games:
Empirical evidence cited below about this two player game is discussed in Goeree and Holt (2001). Initially, assume that x<2, so that $(3+x) < $5. At the first move, Player I (P1), Adam has the option of ending the game and getting the safe option of $7, by playing RIGHT. Alternatively, he can choose to play LEFT, which puts Ben on the move. Ben gets $3+x<$5 if he moves L, and he gets the higher payoff $5 if he moves R. The standard game theoretic analysis of this game provides us with the following insights:
All four of these insights are wrong. Furthermore, ordinary untrained subjects who play this game behave in ways which show deeper understanding of human behavior. Thus game theory systematically handicaps the understanding of actual observed behavior in this game.
Experimental evidence reveals the following patterns of behavior:
Critiques of Economic Theories — More general collection of critiques of economic theory
Unlearning Economics — How to remove prejudices against facts created by economic theory.