Type: Unplugged
Duration: 50m
Prep. Time: 30m
After completing this session, the students will:
Materials Needed
Write down ~5 CRAZY ideas on how you’d use tech to solve your Global Goals Challenge
Brainstorm what should your solution could look like and how the user will interact with it. Sketch as many ideas as you can. Don’t worry if they’re crazy!
Sketch your ideas on your own, then share them with your partner.
Guidelines:
Trade Design Project Guidebooks with your Partner. Read the Problem Statement (Design Project Guidebook page 17) and then give feedback on the following areas:
A) Does the Solution address the problem?
B) Would the user find the solution useful?
C) Is building the solution feasible (doable)?
D) Other notes:
When you finish, return the guidebooks and review the feedback with a partner.
With your partner, use the best parts of your wild ideas and the feedback you received from others to create the first prototype for your app. Then, write a fuller description of what it will do below. It’s fine if your design changes later!
When you finish, return the guidebooks and review the feedback with a partner.
Consider the following questions: