I'm a multifaceted creator with a wide array of work. My primarily focus is 3D modelling, sculpting and texturing, but I also have experience in concept art, story boarding, illustration and 2D/3D animation.
Contact:
sarah.tsirindanis@gmail.com
Contribution to a team produced Title Sequence
(Editing and animation done in Photoshop, Clip Studio, After Effects and Premiere Pro.)
Modelled in 3ds Max and Textured in Substance Painter
(Simple character Base-mesh based off of a character that I designed.)
Modelled in 3ds Max and sculpted in ZBrush
(Simple Base-mesh was created in 3ds Max and details were sculpted in ZBrush)
Low poly Base-model (3ds Max)
"Hands" Surrealistic Oil painting (2018)