I'm a freelance 3D Character Artist from the Sunshine Coast, Queensland. I mostly sculpt high poly models in Pixologic ZBrush and am currently studying Animation.
Contact: jackgilbertcreative@gmail.com
Animedley Trimester 1 2022
An acrobatic Decopunk robot dancer performing to an Electro Swing beat.
I modelled, rigged, textured and animated the dancer character and rendered the scene in Blender Eevee.
Rapid Production
A short scene focused on dialogue and visual storytelling. I modelled, rigged, textured and animated the Monster character and made the 47 individual facial blendshapes that drive his facial performance. I also made the clothing for both characters and modelled and textured the candle and its holder.
Rendered in Unreal Engine 5.
Audio is from The Witcher Season 2, episode 1 via The 11 Second Club.
Specialisation - Character Modelling
A Mayan-inspired humanoid big cat character. I sculpted the character in ZBrush with some extra modelling in Blender, did retopology and UVs in Maya, textured in Substance Painter and rendered in Unreal Engine 5.