I'm an animation student currently studying at SAE. I've always been fascinated by animation. I love seeing my characters come to life. I'm currently focusing on 3D animation.
Contact: thomas.ed.barlow@gmail.com
Animatic of a short scene I storyboarded
An intro sequence for a TV show reboot based on the 1927 film "Metropolis". This was created with a team of classmates. I was responsible for creating everything in the opening shot, as well as editing the sequence together.
Rough attempt at animating an idle animation and a walk animation and importing them onto a playable character in Unreal Engine
A basic run cycle I animated for a 3D character. I made use of reference material to shape the poses I would use for the run.
A martial arts kick I animated for a 3D character. I used reference material to help make sure the movement was accurate.
Below is a series of animations I created for a playable character in the Unreal Engine. The the character was first animated in Maya, with the mesh and animations then imported into Unreal.
A render of a dungeon environment I created using sourced assets in the Unreal Engine.
A short film I worked on with a group of students. I helped develop the original story concept as well as blocking out the various iterations of the scene. I also helped source assets as well set up the virtual cameras.
A short animated film I collaborated on with an audio student. I came up with the idea for the scene, creating a rough version with unfinished animation, which I then sent of to audio student. He then put together some sound effects based on my suggestions. I then refined the animation, and added in some basic lighting. I then edited together his audio with my animation to create the final product.