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VR Starter Kit
What's Inside
Get Started
#1: VR quickly feels real
#2: VR alters emotions
#3: VR evokes the senses
#4: Let VR tansport you
#5: Get creative with VR
Kudos & Feedback
Dive Deeper
Interviews in VR
Portfolio Gallery in VR
Use your own pieces
Upload Figma File
Embed ShapesXR to Portfolio
Reference
Design 3D Characters
Trainer Guides
VR Starter Kit
What's Inside
Get Started
#1: VR quickly feels real
#2: VR alters emotions
#3: VR evokes the senses
#4: Let VR tansport you
#5: Get creative with VR
Kudos & Feedback
Dive Deeper
Interviews in VR
Portfolio Gallery in VR
Use your own pieces
Upload Figma File
Embed ShapesXR to Portfolio
Reference
Design 3D Characters
Trainer Guides
More
What's Inside
Get Started
#1: VR quickly feels real
#2: VR alters emotions
#3: VR evokes the senses
#4: Let VR tansport you
#5: Get creative with VR
Kudos & Feedback
Dive Deeper
Interviews in VR
Portfolio Gallery in VR
Use your own pieces
Upload Figma File
Embed ShapesXR to Portfolio
Reference
Design 3D Characters
Trainer Guides
VR Trainer Guides
š” FAQs + Troubleshooting Tips for introducing students to VR at Pratt
Grounded in our testing experiences with 80+ Pratt studentsĀ
VR Trainer Guide - Getting Started.pdf
Chapter 1
Getting Started
Troubleshooting tips for running VR demos session and gettings students set up to use Meta Quest VR headsets
Copy of VR Trainer Guide - Gravity Sketch.pdf
Chapter
2
G
ravity Sketch
Trainer's guide for Gravity Sketch advanced tutorials for designers
VR Trainer Guide - ShapesXR.pdf
Chapter
3
ShapesXR
Trainer's guide for
ShapesXR
advanced tutorials for designers
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