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VR Starter Kit
What's Inside
Get Started
#1: VR quickly feels real
#2: VR alters emotions
#3: VR evokes the senses
#4: Let VR tansport you
#5: Get creative with VR
Kudos & Feedback
Dive Deeper
Interviews in VR
Portfolio Gallery in VR
Use your own pieces
Upload Figma File
Embed ShapesXR to Portfolio
Reference
Design 3D Characters
Events & Workshops
Explore Past Events
Trainer Guides
VR Starter Kit
What's Inside
Get Started
#1: VR quickly feels real
#2: VR alters emotions
#3: VR evokes the senses
#4: Let VR tansport you
#5: Get creative with VR
Kudos & Feedback
Dive Deeper
Interviews in VR
Portfolio Gallery in VR
Use your own pieces
Upload Figma File
Embed ShapesXR to Portfolio
Reference
Design 3D Characters
Events & Workshops
Explore Past Events
Trainer Guides
More
What's Inside
Get Started
#1: VR quickly feels real
#2: VR alters emotions
#3: VR evokes the senses
#4: Let VR tansport you
#5: Get creative with VR
Kudos & Feedback
Dive Deeper
Interviews in VR
Portfolio Gallery in VR
Use your own pieces
Upload Figma File
Embed ShapesXR to Portfolio
Reference
Design 3D Characters
Events & Workshops
Explore Past Events
Trainer Guides
VR Trainer Guides
š” FAQs + Troubleshooting Tips for introducing students to VR at Pratt
Grounded in our testing experiences with 80+ Pratt studentsĀ
VR Trainer Guide - Getting Started.pdf
Chapter 1
Getting Started
Troubleshooting tips for running VR demos session and gettings students set up to use Meta Quest VR headsets
Copy of VR Trainer Guide - Gravity Sketch.pdf
Chapter
2
G
ravity Sketch
Trainer's guide for Gravity Sketch advanced tutorials for designers
VR Trainer Guide - ShapesXR.pdf
Chapter
3
ShapesXR
Trainer's guide for
ShapesXR
advanced tutorials for designers
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