Square Table: This is our first lesson in CS8 and in this lesson we learned to use the code block under the category: Shapes, the move block(X, Y, Z) under the category: Modify, and also the comment block. To create the table we first used the measurements given(100mmx100mmx10mm) and then moved it up using the z axis. We then created the legs(20mmx20mmx50mm) and then using the x, y, z axes, moved them to the corners of the table.
Square Table Using Variables: In order to create a table with the same dimensions as last time, but make the dimensions easily changeable, we need to use variables. In this lesson we learned to use the math code blocks as well as the variable code blocks. To make a table with variables, we have to make two variables, one for the dimensions of each leg, and one for the positioning of each leg. By substituting the Length and width of each leg with the legSize vavriable, and substituting the X, Y axes with the distance variable: 50-(legSize/2), we can now adjust the table legs and their positioning by changing only one value instead of 16.
Four-Diamond Pattern: In this lesson we learned to use the Rotate code block under the modify category. To create a 4 diamond pattern, we first added a tube shape, then changed the side number to four to create a diamond. Since the original spawn of the shape is in the middle of the xy plane, we move it up by 2(height of shape is 4). then we use the rotate block and rotate around the z axis, adjusting the degree by 90 every time, and changing the degrees from pivot by y=10(radius is 10).
Four-Diamond Pattern Using Variables & Loop: Similar to the table with variables, we can simplify our code blocks in four diamond pattern by using loops and variables. We can do this by dragging out a Repat block and setting it to four(Since the pattern repeats by four.). To make this code work, we added an angle variable so that we can increase the rotation every time by 90.
Patterns Using Loops: By combining everything we learned so far, we were required to make a pattern of our own using variables, loops, etc. For my design, I took inspiration from the four diamond pattern, changed the number of sides on the tube to six to make it a hexagon, and rotated it around axis z, every time changing the angle(variable) to increase by 72(since I wanted to create a pentagon using the hexagon: 360/5=72). I then decided to take the whole entire pentagon and rotate it around axis z again, increasing the angle by 72 every time to create an even bigger pentagon.
Four-Diamond Pattern Using Fusion: To create the four diamond pattern using fusion, we first need to create a sketch on the xy plane. We then learned how to use the sketch dimensions tool to set a specific dimension for a sketch. For the diamond shape, it is a square so we used the dimensions tool to set the diagonal to 40 mm and then adjusted all the sides to be equal using the equal tool. We then used the offset tool to offset our sketch by 2.5 mm and extruded the outer rectangle shape. With that we created a diamond. To create the other three, we have to use the pattern tool(specifically the circle diamond tool) and set the rotation axis to z and the number of patterns to four. Now with the pattern done, we added color to the shapes using the appearance tool.
Candle Holder: In this lesson, we learned how to create, group, and delete objects in TinkerCad. this further developed our skills of variables, loops, and repeating patterns. We may or may not do this in Fusion360.
Candle Holder(Fusion): In this lesson, we learned how to create arc, mirror, text box, and perfect our pattern tool use. We also learned how to shell objects, and used shell to create the cylindrical part of the body, creating the thickness of the walls while also maintaining the bootom of the holder. we then created an off set plane to create the pattern sketch on and then used the arc and mirror as well as the circle too to create the pattern. After that step, we used the circular pattern to revolve our pattern and then the rectangular pattern to raise the pattern three times. To mark this cylinder as created from fusion, we marked our initials into the bottom using the text tool, engraving it into the cylinder my 1 mm.
Kiwi: In this lesson, we learned to scale objects, and incorporated previous skills such as loops, move etc. to make a kiwi pattern. We created a ring for the outside, a cylinder for the inside, and then rotated several light green oval shapes that we made using the scale block to create the inside pattern.
Orange: In this lesson, we used what we learned so far(Loops, move, scale, etc.) to create a fruit like the kiwi in TinkerCAD, but this time we can create any fruit we want. I chose to do the orange, and instead of creating and rotating giant orange triangles around the center, I just decided to rotate the white strips seperating each of the orange triangles.
Lego: This was a quiz. to test our abilitiesÂ