I can design a video game using a cyclical design process.
Question to Ponder: How do you design a good video game? What makes a video game fun?
Here are a few design principles that we will follow:
Easy to learn, hard to master
Levels increase in difficulty
Reward the player
Have an interesting story for your game and stick to it.
Students use a variety of technologies within a design process to identify and solve problems by creating new, useful, or imaginative solutions.
a. Students know and use a deliberate design process for generating ideas, testing, theories, creating innovative artifacts, or solving authentic problems.
b. Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.
c. Students develop, test and refine prototypes as part of cyclical design process.
d. Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.