Conclusion
Overall, I think this project has basically met all the expectation we have on it in terms of interaction, since it is highly responsive to multiple external stimulation.
The reaction and response I got from our users and audience is very interesting. We expect them to interact with the toy starting by looking for the sensors located on it ( ixlab student instinct I guess? LOL) but they didn't do so, which took longer time for interactions to happen than we predicted. If time is sufficient, we want to draw signs or attach little decorations that can aid the audience to better understand the correct ways to interact with the Childish Radish.
What we learnt from this project is that a project can only have a soul when inspired by a meaningful ideology. With this as our source motivation, working on coding no longer seems like fulfilling an assignment, but more like a fun challenge. We could not have stayed up till 2:30am in the ima studio without this mental support. Also, seeking for help is never shamful. Whether from the support desk or professors or our peer, need of help is actually a sign indicating that I am willing to make things better. This is something I believe will benefit me throught my lifetime.
Disassemble Proof
Appendix