Software Structures
Software Structures
I decided to take inspiration from Casey Reas' instructions and make a few of my own instructions and create works that are interpretations of those instructions.
A surface filled with circles of the same size moving at a relatively slow speed. Show the intersections of any circles that come into contact with each other but do not show the intersecting circles themselves.
A surface filled with at least 100 lines connected to a single point.
A surface with at least 100 lines connected to a single ever changing point. Show the connections in the present as the brightest while past connections fade away.