This project uses complex system simulation tool, NetLogo to model the layout, movement of visitors and the space for collective usability of a multi-user museum exhibit. Informed by real-world measurements of visitor movements and engagement, the study analyzed dozens of different permutations to understand which changes to the exhibit design could improve the collective usability and provided design guidelines to use such simulation tools for designing collective interaction.
Lyons, L., & Mallavarapu, A. (2021). Collective Usability: Using Simulation Tools to Explore Embodied Design Challenges in Immersive, Shared Mixed-Reality Experiences. Journal of Educational Technology & Society, 24(2).