Students may choose to concentrate in the Computer Science Career Pathway, follow suggested TEC Career Clusters, or request individual classes based on interest.  The pathway and career clusters outline a sequence of learning and exploration that is connected to career possibilities. 

INTRODUCTION TO ENGINEERING DESIGN

Grade  9, 10, 11 ,12 (0.5 Credits)

Level:  ES-70E395  

This course introduces students to the art and science of engineering design.  Engineers create products, systems, and processes to solve real problems and meet societal needs.  Students will learn and apply the engineering design process as they work collaboratively to solve real-world design problems.  They will engage in hands-on projects while learning about various engineering concepts and career paths.

3D MODELING AND ANIMATION 1

Grade  9, 10, 11, 12 (0.5 Credits)

Level:  ES-70E415

Students will explore the techniques used to create 3D objects. Students will learn about modeling complex shapes and components as well as modifying them with materials to make their work realistic. Projects may include creating a 3D models of castles, chess pieces, sports cars dream apartment, parks and rec architecture and characters. 

3D MODELING AND ANIMATION 2

Grade  9, 10, 11, 12 (0.5 Credits)

Level: ES - 70E425

Students will take their modeling skills to the next level by making complex objects which may include multi-part, modular components which can be 3D printed and assembled. Students may also create video scenes for their larger scale , multi-feature environments that they create. Other opportunities may include animations, advanced lighting, cand camera control to enhance their video scenes. Prerequisite: 3D Modeling and Animation 1.

INTRODUCTION TO COMPUTER SCIENCE

Grade  9, 10, 11, 12 (0.5 Credits)

Level: ES – 70E115

Who’s using your data?  In this course students are introduced to problem solving in the digital age.  Students explore topics like responsible data use and the impact of their digital footprint.  Students complete a variety of projects such as building a digital portfolio using HTML/CSS and creating applications using MIT’s Scratch software.  This course is a prerequisite for AP Computer Science Principles and AP Computer Science A.

COMPUTERS, ELECTRONICS, AND PROGRAMMING

Grade 11, 12                             (0.5 Credits)

Level: ES – 70E369

Using Arduinos and Raspberry Pi hardware, students will explore electronics, computers, and programming to complete desired tasks with the use of coding. Students will use these platforms to develop software that interacts with the world beyond the computer through a combination of hardware and software. This is a project based course that will culminate in students completing a project of their own design. Examples may be remote controls, light switches, a talking clock, or even a Twitter enabled coffee pot! Prerequisite: Successful completion of Algebra I. Not required but recommended: Robotics 1 and 2.

ADVANCED PLACEMENT COMPUTER SCIENCE PRINCIPLES (CSP)

Grade 10, 11, 12 (1.0 Credits)

Level: AP - 700285     

Create your first App! AP CSP is a widely accessible course designed to give students foundational computing skills, and understanding of the real-world impact of apps, and programming literacy.  Students will design and program mobile apps using the open source, graphical programming language, App Inventor for Android.  Students will work independently and in teams on projects to create Smartphone apps for real-world contexts as they develop programming and problem solving skills.  Students may elect to take AP Computer Science Principles or AP Computer Science A to fulfill their 4th credit requirement in Mathematics.  Students earning credit in both AP Computer Science Principles and AP Computer Science A may only use 1 of those credits toward the district Mathematics requirement.  Prerequisite: B or better in Intro to Computer Science

ADVANCED PLACEMENT COMPUTER SCIENCE A

Grade 11 , 12 (1.0 Credits)

Level: AP - 700386

The major theme in this first-semester, college-level computer science course is problem solving.  Topics include design strategies and methodologies, organization of data, approaches to processing data, analysis of potential solutions, and ethical and societal implications of computing. Students will write, run, test and debug solutions in the Java programming language.  This course is intended both as an introduction to the field of computer science and as a course for students who will major in other disciplines and want to be informed citizens in today’s technological society.  Students may elect to take AP Computer Science Principles or AP Computer Science A to fulfill their 4th credit of the  Mathematics requirement.  Students earning credit in both AP Computer Science Principles and AP Computer Science A may only use 1 of those credits towards the district Mathematics requirement.    Prerequisite: B or better in Intro to Computer Science and Algebra II.

ROBOTICS 1

Grade  9, 10, 11, 12 (0.5 Credits)

Level:  ES –70E275

This course offers an introduction to basic robotic systems, circuits, sensors, and gear mechanisms.  Robotics I works with the design, construction, operation, and application of robots.  Students in this course will develop the programming skills to solve increasingly complex tasks and challenges.

ROBOTICS 2

Grade  9, 10, 11, 12 (0.5 Credits)

Level:  ES –70E280

This course is a continuation of the Robotics 1 course with an emphasis on electronics and computer programming in addition to math and science.  An independent technology project, which is a required component of this course, must be completed successfully for a technology credit. Prerequisite: Robotics 1.

ARCHITECTURAL DRAWING AND DESIGN

Grade  9, 10, 11, 12 (0.5 Credits)

Level:  ES-70E370

This course introduces students to the exciting world of architecture and design.  In this course, students will be engaged in the design process of construction of residential and commercial structures.  With the use of the 3D modeling software, students will design house plans from site design, through the planning and construction phases, to interior finishing.  

COMPUTER ASSISTED DRAWING (CAD) 

AND DESIGN 1: INTRODUCTION

Grade  9, 10, 11, 12 (0.5 Credits)

Level:  ES-70E375

This course is strongly recommended for students seeking careers in the fields of engineering, architecture, interior design, construction, manufacturing, graphics, and robotics.  Computer Aided Drafting with the use of 3D design software and board drawing will be used to understand and create multiple objects and machines.  Students will also have the opportunity to design and invent objects of their own interest into usable prototypes.  Types of projects include 3 view drawings, orthographic projection, 3D modeling, and introduction to 3D plastic printing.

CAD AND DESIGN 2: ADVANCED DRAWING

Grade  9, 10, 11, 12 (0.5 Credits)

Level:  ES-70E380

Students will build on their CAD 1 experience and have the opportunity to refine their skills in 3D design software and get more experience in the design and manufacturing process.  Students will be expected to accomplish multiple design challenges from conception to completion and create complex parts and assemblies.  Engineers are problem solvers and students in this class will see how they can solve a variety of problems using the engineering design process.  They will be expected to define the problem, design a solution, and ultimately evaluate the effectiveness of their designs.  As part of this design process students will have the opportunity to 3D print their original prototypes.  Prerequisite: CAD and Design 1.

CAD AND DESIGN 3: PROTOTYPING

Grade  11, 12 (1.0 Credits)

Level: ES – 70E385

CAD and Design 3 will give the motivated student numerous challenges for them to master their design skills.  Students will be engaged in problem-solving design issues, redesigning, and testing of designs.  The course will be run as a “real world application” as students work collaboratively in a mock design and prototyping firm. Prerequisite: CAD and Design 2

WOOD TECHNOLOGY 1:  INTRODUCTION TO WOODWORKING

Grade  9, 10, 11, 12 (0.5 Credits)

Level:  ES –70E215

This course introduces wood manufacturing technology, its systems, devices and tools, and relationships to other technology systems.  Students will be engaged in the safe operation of hand and power tools, plan reading, and construction of usable products.  Projects include but are not limited to:  tool box, electronics charging station, household accessories, and outdoor furniture.

WOOD TECHNOLOGY 2:  INTRODUCTION TO MANUFACTURING

Grade  9, 10, 11, 12 (0.5 Credits)

Level:  ES –70E220

This course is designed to further the student’s abilities and techniques with the use of wood. Students will engage in project design, creation of working drawings, and the construction of functional products.  In addition, woodturning skills will be taught as part of this course. Prerequisite: Wood Technology 1: Introduction to Woodworking

WOOD TECHNOLOGY 3:  ADVANCED MANUFACTURING

Grade  11, 12 (1.0 Credits)

Level: ES – 70E315

This course is designed to give students an opportunity to specialize in wood technology and carpentry. Emphasis throughout is placed on the design process in conjunction with creativity. The course will also explore the use and development of computerized manufacturing with hands-on use of such machines. Prerequisite: Wood Technology 2: Introduction to Manufacturing

POWER TECHNOLOGY 1:  SMALL GAS ENGINES

Grade  10, 11, 12 (0.5 Credits)

Level:  ES –70E235

This course offers an insight into the internal combustion engine and its related systems.  Students study the design, construction, and application of engine components, the ignition system, the cooling system, the lubrication system, and the emission system.  Math and physical science skills are reinforced in all Power Technology Courses.

POWER TECHNOLOGY 2: INTRODUCTION TO AUTOMOTIVE

Grade  10, 11, 12 (0.5 Credits)

Level:  ES –70E240

This course allows a student to study the internal combustion engine as used in the automobile.  Topics to be  covered are vehicle maintenance, repairs and troubleshooting as well as automotive systems such as drivetrain, fuel and electrical systems.  Prerequisite: Power Technology 1: Small Gas Engines

POWER TECHNOLOGY 3:  ADVANCED AUTOMOTIVE

Grade  11, 12 (1.0 Credits)

Level: ES – 70E335

Students are allowed considerable freedom in choosing areas and methods of study.  The students may elect to study the fine points of automobile maintenance and repair or investigate areas such as engine modification, customizing, body work, and related areas. Prerequisite: Power Technology 2: Introduction to Automotive

VIDEO PRODUCTION

Grade  9, 10, 11, 12 (0.5 Credits)

Level:  ES -70E270

This course offers students the opportunity to learn the video production process from planning through the final process. Students will begin by learning basic pre-production skills such as storyboarding, creating shot lists, and conducting location surveys. Students will also learn basic camera shots and composition, non-linear editing and creation of original, non-copyrighted music. Projects may include writing and producing public service announcements, feature stories, instructional videos and music videos. Time out of the classroom period will be required to shoot video footage. This course is a prerequisite for TV Studio and Production.

TELEVISION STUDIO AND PRODUCTION

Grade  11, 12           (1.0 Credits)

Level:  ES – 70E300

Students throughout the course will examine the issues and elements of producing television programming as they learn about television and have hands-on experience with television production. The course will expose students to multiple camera and studio control room work. Students will have the opportunity to work behind the cameras as producers, directors, floor managers and camera operators. Students will also have the opportunity to be in front of the camera as news reporters, talk show hosts and performers. Projects may include a weekly variety show, a game show, writing and producing commercials, and creating magazine format programs.  Time out of class will be required to complete individual and group assignments.  Prerequisite: Video Production.

COMPUTER SCIENCE CAREER PATHWAY CAPSTONE

Grade  12               (0.5 Credits)

155310

This Capstone program provides the opportunity for students to extend their skills and knowledge by completing an independent culminating project for the Computer Science Career Pathway.  Capstone may take a wide variety of forms that culminate in a final product, presentation, or performance.  Students will select a topic, profession, or problem that interests them, conduct research on the subject, develop an action plan, maintain a portfolio, create a final product demonstrating their learning acquisition and/or conclusions, and give an oral presentation on the project to a panel who will collectively evaluate its quality.  Students enrolled in this course are required to submit a project proposal by December 1.  In order to enroll in Capstone, students must have completed or are working toward 2.5 additional credits in the Computer Science Pathway.      

CAREER CLUSTERS