Why games?
Playing games provides opportunities for students to develop collaboration skills, social and personal competencies, and strategic thinking.
Creating games causes students to layer critical analysis, problem solving, and creativity on top of those things!
When students are involved in creating a game, they are recalling and applying the content at hand while they "think around" that content in developing clues, questions, scenarios, etc.
The creation of the game is a conduit for causing game authors to interact with the subject-specific content.
Games can use no-to-low tech or high tech. (examples below)
Game formats can range from simple matching activities to simulations.
***Games that are made to specifically grow coding skills are not included here as those are aimed at a specific skill set. The games suggested here are to be used in conjunction with subject-specific content.
You might assign the creation of a game when...
you want students to exercise creative thinking.
you want students to solidify and demonstrate recall and understanding around a topic.
you want students to simulate something relevant to the curriculum.
you want to enhance or replace an assignment that asks students to pull together a large body of learning to demonstrate their understanding.
Examples