Our primary technology framework has a driving vision that students learn to recognise the power that they, as an individual, possess to enact change in the world. Students investigate real-world scenarios where small changes at a local level create big impacts at a global level (Think Global, Act Local).
Through our transdisciplinary Knoxigations unit focusing on energy and forces, boys have designed, constructed and coded working arcade games that is accessible to all students. Throughout the design thinking process boys applied empathy mapping and their growing scientific knowledge to experiment with the design techniques required to meet these needs.
The boys explored a range of forces and the transference of energy through electricity circuit and the concept of conductors and insulators. Through this explicit teaching and hands-on investigations, the boys were able to apply their understanding to design and create a working arcade game that showcased motion in a variety of ways.
As these students are some of our youngest grades to look at MicroBits the activity provided an opportunity to teach the concepts of inputs (using the buttons), outputs (using LEDs) and Conditional statements using the score counter variables. We provided each student with their own MicroBit kit for the 8 week unit meaning they were all able to practice writing and modifying their code using the simulator in the MakeCode platform
The MicroBit coding app built the foundations of the boys game through the explicit teaching of language and the cause and effect of these blocks. We looked at MicroBits language of forever, input, conditional and variable blocks. We discussed counting score, displaying the number in their arcade games, showing different symbols and using GROVE NEOPIXEL LED strips coded to change colour based on score
Through these hands-on activities, I was able to authentically integrate these skills within my teaching programs allowing myself to gain a deeper understanding of MicroBit code which then I can build upon.