7th Technology Standards
Empowered Learner
7.ET.EL.1: Students will develop technology strategies to achieve and reflect on learning goals to improve outcomes.
7.ET.EL.2: With or without support, students build networks of experts and peers to enhance their learning.
7.ET.EL.3: Students improve learning by seeking feedback from others using digital tools and other resources to demonstrate learning in a variety of ways.
7.ET.EL.4: Students demonstrate an understanding of how technology works, know how to independently troubleshoot, and are not afraid to take a risk in choosing and utilizing new or current technologies for learning.
Computational Thinker
7.ET.CT.1: Students select appropriate technology to analyze data, create models, and problem-solve through the use of logical thinking.
7.ET.CT.2: Students use the computational thought process to represent data, deconstruct problems, identify key information, and formulate solutions.
7.ET.CT.3: Students will recognize basic concepts of automation including decomposition, abstraction, use algorithmic thinking, and pattern recognition.
Digital Citizen
7.ET.DC.1: Students will demonstrate an understanding of the importance of creating and maintaining a positive online identity and the permanence and future impact of their online and offline decisions when using digital technology.
7.ET.DC.2: Students will practice positive, safe, legal, and ethical behavior when using technology.
7.ET.DC.3: Students demonstrate and promote respect for using and sharing the intellectual property of others and themselves.
7.ET.DC.4: Students demonstrate an understanding of how personal data is collected, tracked, and used, how to maintain privacy, and how to safely share it online.
Innovative Designer
7.ET.ID.1: With or without the use of technology, students can apply a design process to generate ideas, consider possible solutions, create a plan to solve a problem, and share their innovative ideas with others.
7.ET.ID.2: Students persevere when researching and solving openended problems and use trial-and-error strategies to test and refine prototypes.
Creative Communicator
7.ET.CC.1: Students evaluate and select a variety of platforms and tools to create products and communicate with others to appropriately complete tasks.
7.ET.CC.2: Students create original artifacts or responsibly remix or repurpose existing digital resources.
7.ET.CC.3: Students select the appropriate medium and communicate clear, complex ideas through the use of visualizations for an intended audience.
Global Collaborator
7.ET.GC.1: Students will use collaborative digital tools to connect with people of different backgrounds, cultures, and points of view to examine local, national, and global issues.
7.ET.GC.2: In a collaborative team, students will perform a variety of roles to complete a project or solve a problem using digital tools.
Knowledge Constructor
7.ET.KC.1: Students employ appropriate research techniques to effectively locate credible resources to help them in the learning process.
7.ET.KC.2: Students learn how to evaluate sources for currency, authority, accuracy, perspective and relevance.
7.ET.KC.3: Students use a variety of strategies and digital tools to organize information and make meaningful connections.
7.ET.KC.4: Students use digital tools to explore real world problems and issues and pursue potential solutions.
8th Technology Standards
Empowered Learner
8.ET.EL.1: Students will develop technology strategies to achieve and reflect on learning goals to improve outcomes.
8.ET.EL.2: With or without support, students build networks of experts and peers to enhance their learning.
8.ET.EL.3: Students improve learning by seeking feedback from others using digital tools and other resources to demonstrate learning in a variety of ways.
8.ET.EL.4: Students demonstrate an understanding of how technology works, know how to independently troubleshoot, and are not afraid to take a risk in choosing and utilizing new or current technologies for learning.
Computational Thinker
8.ET.CT.1: Students select appropriate technology to analyze data, create models, and problem-solve through the use of logical thinking.
8.ET.CT.2: Students use the computational thought process to represent data, deconstruct problems, identify key information, and formulate solutions.
8.ET.CT.3: Students will recognize basic concepts of automation including decomposition, abstraction, use algorithmic thinking, and pattern recognition.
Digital Citizen
8.ET.DC.1: Students will demonstrate an understanding of the importance of creating and maintaining a positive online identity and the permanence and future impact of their online and offline decisions when using digital technology.
8.ET.DC.2: Students will practice positive, safe, legal, and ethical behavior when using technology.
8.ET.DC.3: Students demonstrate and promote respect for using and sharing the intellectual property of others and themselves.
8.ET.DC.4: S Students demonstrate an understanding of how personal data is collected, tracked, and used, how to maintain privacy, and how to safely share it online.
Innovative Designer
8.ET.ID.1: With or without the use of technology, students can apply a design process to generate ideas, consider possible solutions, create a plan to solve a problem, and share their innovative ideas with others.
8.ET.ID.2: Students persevere when researching and solving openended problems and use trial-and-error strategies to test and refine prototypes.
Creative Communicator
8.ET.CC.1: Students evaluate and select a variety of platforms and tools to create products and communicate with others to appropriately complete tasks.
8.ET.CC.2: Students create original artifacts or responsibly remix or repurpose existing digital resources.
8.ET.CC.3: Students select the appropriate medium and communicate clear, complex ideas through the use of visualizations for an intended audience.
Global Collaborator
8.ET.GC.1: Students will use collaborative digital tools to connect with people of different backgrounds, cultures, and points of view to examine local, national, and global issues.
8.ET.GC.2: In a collaborative team, students will perform a variety of roles to complete a project or solve a problem using digital tools.
Knowledge Constructor
8.ET.KC.1: Students employ appropriate research techniques to effectively locate credible resources to help them in the learning process.
8.ET.KC.2: Students learn how to evaluate sources for currency, authority, accuracy, perspective and relevance.
8.ET.KC.3: Students use a variety of strategies and digital tools to organize information and make meaningful connections.
8.ET.KC.4: Students use digital tools to explore real world problems and issues and pursue potential solutions.
9-12 Technology Standards
Empowered Learner
HS.ET.EL.1: Students will develop technology strategies to achieve and reflect on learning goals to improve outcomes.
HS.ET.EL.2: With or without support, students build networks of experts and peers to enhance their learning.
HS.ET.EL.3: Students improve learning by seeking feedback from others using digital tools and other resources to demonstrate learning in a variety of ways.
HS.ET.EL.4: Students demonstrate an understanding of how technology works, know how to independently troubleshoot, and are not afraid to take a risk in choosing and utilizing new or current technologies for learning.
Computational Thinker
HS.ET.CT.1: Students select appropriate technology to analyze data, create models, and problem-solve through the use of logical thinking.
HS.ET.CT.2: Students use the computational thought process to represent data, deconstruct problems, identify key information, and formulate solutions.
HS.ET.CT.3: Students will recognize basic concepts of automation including decomposition, abstraction, use algorithmic thinking, and pattern recognition.
Digital Citizen
HS.ET.DC.1: Students will demonstrate an understanding of the importance of creating and maintaining a positive online identity and the permanence and future impact of their online and offline decisions when using digital technology.
HS.ET.DC.2: Students will practice positive, safe, legal, and ethical behavior when using technology.
HS.ET.DC.3: Students demonstrate and promote respect for using and sharing the intellectual property of others and themselves.
HS.ET.DC.4: Students demonstrate an understanding of how personal data is collected, tracked, and used, how to maintain privacy, and how to safely share it online.
Innovative Designer
HS.ET.ID.1: With or without the use of technology, students can apply a design process to generate ideas, consider possible solutions, create a plan to solve a problem, and share their innovative ideas with others.
HS.ET.ID.2: Students persevere when researching and solving open-ended problems and use trial-and-error strategies to test and refine prototypes.
Creative Communicator
HS.ET.CC.1: Students evaluate and select a variety of platforms and tools to create products and communicate with others to appropriately complete tasks.
HS.ET.CC.2: Students create original artifacts or responsibly remix or repurpose existing digital resources.
HS.ET.CC.3: Students select the appropriate medium and communicate clear, complex ideas through the use of visualizations for an intended audience.
Global Collaborator
HS.ET.GC.1: Students will use collaborative digital tools to connect with people of different backgrounds, cultures, and points of view to examine local, national, and global issues.
HS.ET.GC.2: In a collaborative team, students will perform a variety of roles to complete a project or solve a problem using digital tools.
Knowledge Constructor
HS.ET.KC.1: Students employ appropriate research techniques to effectively locate credible resources to help them in the learning process.
HS.ET.KC.2: Students learn how to evaluate sources for currency, authority, accuracy, perspective and relevance.
HS.ET.KC.3: Students use a variety of strategies and digital tools to organize information and make meaningful connections.
HS.ET.KC.4: Students use digital tools to explore real world problems and issues and pursue potential solutions.