Watch the video to hear Abigail explain how she created an interactive story. She shows that by asking questions to the player, her code will use the answers to create a personalised story based around the Rugby World Cup.
Click on the video to watch Abigail's interactive story and to see inside her code.
Abigail used coding blocks from "Looks", "Sensing", "Operators", "Sound" and "Variables".
She created a variable for each of the answers typed in by the user. She could then use these variables in the final generated story to make it personal to the user.
Can you think of ways to change or improve Abigail's interactive story?
How could you use her ideas to make a different type of story-based game?