Spatial Design + Initiate Design Ideas + Exhibition = One project
You need to Initiate design ideas for your design. The external is only focused on ideas and exploring them. Use this to then inform your spatial design. At the end of the year you will create an exhibition of your design.
Initiate Design - 3 credits Ext
You need to find inspiration and use this to generate design ideas. Exploring and creating to inform your design.
Spatial Design - 6 credits
You are designing a bike park café in Taylors Mistake. Work through a design process to resolve a design.
Presentation Design - 6 credits
Create a presentation of your design. Make a poster and a model to showcase it.
You need to show your ideas. the purpose of this is to show how and were your thoughts have come from.
Biomimicry allows designers to adapt the same solutions to the built environment but in a fraction of the time. ... “Biomimicry borrows nature's blueprints, recipes, processes, and ecosystem strategies and then comes up with design principles to solve our own problems.”
Examples Of Biomimicry
Climbing pads capable of supporting human weight are a mimic of the biomechanics of gecko feet.
The aerodynamics of the famous Japanese Bullet train was inspired by the shape of a bird's beak.
The first flying machine heavier than the air from the Wright brothers, in 1903, was inspired by flying pigeons.
https://pin.it/ftcbG8r
Use this link and look at the Pinterest boards. Use this to help generate some ideas for your design. At level 3 it is really important that you generate designs that are inspired by something.
Set these pages up with images of design ideas that you like. I want you to use these pages as a starting point and find a style of building that you like and could work for your location. Record your comments about what you like and dont like. Key things to look at is
shape
colors used
materials used
what things you could be inspired by.
LO- Research Designs and locations for café’s
SC – Report on existing designs
SC – Interpret own thoughts on research ideas.
SC – Evaluate each location.
The Christchurch Adventure Park is the perfect example to research as it is a new Cafe, for a bike park. You need to gather interior and exterior images of the cafe. You then need to research the origins of the building and how it came to be. Once you have done that you need to discuss the deign elements such as layout, furniture, and practicalities of the space. You can also make a list of positives and negatives.
You have the choice between three possible locations.
Taylors Mistake
Kyle Park
Hagley Park
Gather some basic info on each of the possible locations and record the positives and negatives of each one. For example you could say that Hagley Park is nice and central, a popular place but it also has a cafe on one side of it.
Your chosen site is Taylors Mistake. You need to now do a full site evauation. This is looking at
Social Factors
Location Factors
Environmental Factors
Key things to keep in mind is how people use the location, sun paths and wind paths.
You will have 30 seconds to draw a design, then get another piece of paper and do a different design. It is a good way to get some quick concepts down on the page and it generates a good starting point.
LO- Illustrate Design Ideas
SC- Show a range of thoughts
SC- Generate cafe drawings
SC – Incorporate biomimicry into design
While undertaking your site evaluation you would have came across things that you can draw inspiration from. You can take a tiny aspect of that item and use the shape to create a form. This form could be the starting point of your design.
Page 5: Ideation: Environment inspiration. Start to explore biomimicry from the environment. This can be from nature, the birds, ocean animals. This is exploring forms only. They do not need to look like buildings or anything.
Page 6: Ideation: Location inspiration. Start to explore biomimicry from the location. This can be from the hills, trees, landscape, cliffs, sand dunes, waves, sand.
Page 7: Ideation: Environment Bike. Start to explore biomimicry from bikes. This can be from helmets, chains, wheels, the shape of the bike. This then links your design to what the purpose of your café
You have found something that you are inspired, you now need to explore this to delve deeper into the shape, form and object. Think about how an element of this can be turned into a building.
Look how they are exploring different elements. The three different forms of how the bird fly's. This here shows how you could explore the initial shape for your design.
LO – Develop a design
SC – explore different options of a design
SC – Refine design ideas
Choose your chosen design and start to generate more detailed ideas of it. Start big and then work your way through to smaller changes such as windows, doors, decks, verandas.
LO – Develop a design
SC – explore different options of a design
SC – Refine design ideas
Choose your chosen design and start to generate more detailed ideas of it. Start big and then work your way through to smaller changes such as windows, doors, decks, verandas.
LO – Develop a design
SC – explore different options of a design
SC – Refine design ideas
Choose your chosen design and start to generate more detailed ideas of it. Start big and then work your way through to smaller changes such as windows, doors, decks, verandas.
LO – Explore Floor plan options
SC – analyze functionally of floor plans
SC – reflect on possible floor plans
SC – Finalize a useable floor plan.
Draw your floor plan of your design. Then create bubbles of spaces that you will have for rooms. Think about what spaces are needed. More partially service space and storage. Have around 5
options of layouts.
LO – Explore Floor plan options
SC – analyze functionally of floor plans
SC – reflect on possible floor plans
SC – Finalize a useable floor plan.
Continue with exploring options and resolving the practical elements of design.
LO – Explore Floor plan options
SC – analyze functionally of floor plans
SC – reflect on possible floor plans
SC – Finalize a useable floor plan.
Resolve the design and start to look at sizes and measurements.
Using gridded paper is a great way to start adding scale and dimensions to your design. Use this as a starting point to turn your bubble diagrams into a scaled floor plan.
1 box is 1x1m2
LO – Explore Floor plan options
SC – analyze functionally of floor plans
SC – reflect on possible floor plans
SC – Finalize a useable floor plan.
Draw up your final floor plan and evaluate the design. Make sure you are talking about the opportunities and constraints of the design.
LO – Generate an appropriate construction type for design
SC – Demonstrate how design is put together
Generate a page with possible construction systems and what ones would work best for your design.
LO – Generate an appropriate construction type for design
SC – Demonstrate how design is put together
Show a possible construction system to your design. You can show multiple option and then outline the pro’s and con’s of them. Make sure it is one that is relevant to your design and would be suitable for the environment.
LO – Determine best finishes for design.
SC – Explore a range of materials
SC –Show a range of colors.
Start exploring design ideas for the inside. Possible bathroom and kitchen styles. This is where you can show your design aesthetic. Explore materials and what sort of cladding, flooring, and colours you want for your design. How does it link?
LO – Present final outcome
SC – Create final evaluation
SC – Show final design
Show your design in all of its glory. By this point we should have your design 3D modelled on the computer so you can use these renders to communicate your design. Show your final design and write an in depth final evaluation outlining your design and the process you