starting the first part of my project.
finishing the first part of my project
the starting place for the game.
starting the second level of my game.
1.roller coaster
2.parkour course
3.build a video game
4.build a story
5.build an escape game
6.animated movie
7.build a puzzle
8.model plane
9.model car
10.model bus
11.model house
12.model boat
13.model a person
14.create a person
15.create choose your own adventure story
16.model city
17.model school
18.model other building
19.model mythical creature
20.model myself
21.model train
22.model unrealistic event
23.model instruction
24.duplicate dangerous scenario
25.model something planned on building
the games most important character. I coded the helper to open doors and do everything for the first person camera.
the second part is completed and features a secret door that gives you a key to move on to the next level.
the last part I completed. It's a small level but features a enemy.
In this project I built a vr game. While doing this I learned how to code a character to move around no matter where they are on the map to interact with items. The standards that I used was empowered learner and innovative designer. The career that I could use this for can be video game designer/coder, architect and virtual house realtor. Thats a thing I think. A challenge I overcame was learning to make the helper interact with the environment while also moving around. This was challenging because in order to meet the empowered learner expectation I had to figure out how to do this myself and I have little experience with that kind of coding. If I did this again I would try a smaller project. I think the reason I could not complete the project was because I tried to add to much and I didn't have time for a bigger project. A project career could be a home designer as in this project I built a home and I tried to put detail in it. The cte connection is engineering design as that requires me to design working models and life size places and i could do this with virtual reality.