List of 10
1.Phone case
2.Air pod case
3.cup
4.hook for sink
5.pencil case
6.pencil holder
7.jewlery holder
8.book mark
9.ruler
10.fidget
Planning Questions
Are you working by yourself or in a team?
By myself
What materials will you need for your project?
Tinker cab and a 3d printer
What is your plan to create in this project?
a phone stand
What unique qualities will your project have?
Holding my phone up
i looked at the website
i started making my project but might change
Wasnt here
Started to make a cup instead.
Worked more one the cup
finished making my cup and going to make something
I made another 3D project
i made a phone stand
finsihed my project
This is my first 3D project
These Sentence Starters will help you to earn an 80%
Make sure you have your video of a project
Using Tinker Cab, I created A cup and pencil holder because I thought it would be fun to make and easy to make.
During this process, I learned how to change the size on my project and to make it big enough and not small.
The 7 standards of the class are Empowered Learner, Digital Citizen, Knowledge Constructor, Innovative Designer, Computational Thinker, Creative Communicator, and Global Collaborator. My project ties to Innovative Designer because I designed something to solve a problem.
A challenge I overcame on this project was trying to get the size right to make it hold up the phone. I was able to do it by asking for help and making it a 3 by 3.
Given a chance to do this again, I would change making the back bigger to hold it up and not slide back. The reason why I would change it is because it slides when I try it doesn't hold and it falls backwords.
Hastings High School Career and Technical Education Program offers Agriculture, Business Management, Computer Programming, Construction Trades, Culinary Arts, Digital Multimedia, Engineering Design, Finance, Insurance, Marketing. My project connects to the Engineering Design CTE program at Hastings High School.
My project connects to careers in Mechanical Designer because we made something to solve a problem.