I as the learner, am making a choice about my learning. I am making a determination as to wether or not I made my goal. I am using technology and feed back to improve my learning. I can transfer my technology skills from one device to another.
Do not share personal information.
Do not violate Copywrite.
Use Data appropriately.
As a knowledge cunsturtor i can use a search engine to find information online and i can alo access online catologs and database for research. I can alo use a browser’s history feature to locate sights you have visited. You can use a brower’s search tools and advanced search features to find information. I can use mutlpule sources while doin research. I can explain who i think a sight is relatable or not.
I am allowed to use technology to communicate with others out side of this school to help me identify with understanding a global topic. I can ask questions about an authentic topic. I can stay with a task until its done. I can brainstorm Ideas for the questions i have. You can make a plam to answer a question i have. make sure that you test out the plan.
I can identify the most important problems in teck.I can use technology tools to create models.
I can define and describe algorithm. I can brainstorm sulitouns. I can use technology tools to create modes. I can describe and define alothrigom. I can build a game using a VR head set. I can brainstorm sulitoins to help with problems. I can describe and define automation. I can understand the automation process.
I can identify the best website for group progest. I can identify the best ditaly tools for others. I can identify the best digdal tool for original work. I can use parts of others work to help me with my work. I can give credit to the compount authers in a collaborating ceration. I can present an idea to a group using a digital tool.
I can use a digital tool to interincat with others. I can use digital tools to deveop understanding of other people. I can connect with peers about globil collaborating. I can learna bout digital problems and tools. I will contribute to a group when in group projects.
Desing thinking is a non linear, iterative process that teams use to understand users, challenge assumptions, redfine problems and cerate innovation solutions to prototype and test. It is most useful to tackle ill defined or unknown problems and involves five phases Empathize, Define, Ideate, Prototype and Test.