//just the code no commentsuse Libraries.Robots.Lego.Sounduse Libraries.Robots.Lego.ScreenScreen screen Sound soundinteger C5=523 integer D5=587 integer E5=659 integer F5=698 integer G5=784 integer A5=880 q=quarter note.integer h=800integer q=400screen:Output("Twinkle,", 1)sound:PlayTone(C5,q)sound:PlayTone(C5,q)screen:Output("Twinkle", 2)sound:PlayTone(G5,q)sound:PlayTone(G5,q)screen:Output("Little", 3)sound:PlayTone(A5,q)sound:PlayTone(A5,q)screen:Output("Star", 4)sound:PlayTone(G5,h)screen:Output("How", 5)sound:PlayTone(F5,q)screen:Output("I", 6)sound:PlayTone(F5,q)screen:Output("Wonder", 7)sound:PlayTone(E5,q)sound:PlayTone(E5,q)screen:ScrollUp("What") sound:PlayTone(D5,q)screen:ScrollUp("You")sound:PlayTone(D5,q)screen:ScrollUp("Are.")sound:PlayTone(C5,h)screen:Clear()screen:Output("Up above ", 1)sound:PlayTone(G5,q)//1st timesound:PlayTone(G5,q)screen:Output("the", 2)sound:PlayTone(F5,q)sound:PlayTone(F5,q)screen:Output("World so", 3)sound:PlayTone(E5,q)sound:PlayTone(E5,q)screen:Output("High,", 4)sound:PlayTone(D5,h)screen:Clear()screen:Output("Like a", 1)sound:PlayTone(G5,q)sound:PlayTone(G5,q)screen:Output("Diamond", 2)sound:PlayTone(F5,q)sound:PlayTone(F5,q)screen:Output("in the", 3)sound:PlayTone(E5,q)sound:PlayTone(E5,q)screen:Output("Sky,", 4)sound:PlayTone(D5,h)screen:Clear()screen:Output("Twinkle,", 1)sound:PlayTone(C5,q)sound:PlayTone(C5,q)screen:Output("Twinkle", 2)sound:PlayTone(G5,q)sound:PlayTone(G5,q)screen:Output("Little", 3)sound:PlayTone(A5,q)sound:PlayTone(A5,q)screen:Output("Star", 4)sound:PlayTone(G5,h)screen:Output("How", 5)sound:PlayTone(F5,q)screen:Output("I", 6)sound:PlayTone(F5,q)screen:Output("Wonder", 7)sound:PlayTone(E5,q)sound:PlayTone(E5,q)screen:ScrollUp("What") sound:PlayTone(D5,q)screen:ScrollUp("You")sound:PlayTone(D5,q)screen:ScrollUp("Are.")sound:PlayTone(C5,1600)//this is as long as whole note.