IN PERSON:TE4X65S1 or TE4X65S2 PREREQUISITE: NoneGRADE: 9, 10, 11, 12 *recommended 9thLENGTH:1 Semester, S1 or S2MEETS REQUIREMENT FOR: Elective OUT OF CLASS WORK: PeriodicallyFEE: None This course introduces students to product design. Students will learn about and apply the design process to solve real-world problems. Students will learn to document the solution to an engineering problem through sketching, modeling in 3D computer software, creating of working drawings, and the use of a 3D printer to create prototypes. As students learn to solve engineering problems, they will apply math, science, and engineering skills to their solution and work in teams to solve problems.
Principles of Engineering
IN PERSON:TE4X66S1 or TE4X66S2PREREQUISITE: NoneGRADE: 9, 10, 11, 12 *recommended 10thLENGTH: 1 Semester, S1 or S2MEETS REQUIREMENT FOR: ElectiveOUT OF CLASS WORK: PeriodicallyFEE: NoneThis course introduces students to the field of engineering by exploring various technology systems, engineering careers, and manufacturing processes. Students learn how engineers use math, science, and technology in an engineering problem-solving process to benefit people everywhere. Through hands-on problems that engage and challenge, students explore a broad range of engineering topics, including mechanisms, the strength of structures and materials, and automation.
Flight Systems Engineering
IN PERSON: TE4X16S1 or TE4X16S2 PREREQUISITE: NoneGRADE:9, 10, 11, 12 *recommended 11thLENGTH:1 Semester, S1 or S2MEETS REQUIREMENT FOR: ElectiveOUT OF CLASS WORK: PeriodicallyFEE: NoneThis course propels student learning in the fundamentals of aviation and aerospace engineering. Students will begin with an exploration of the types of aircraft in use today before going on to learn how aircraft are made and how they fly. As they explore the physics of flight, students bring the concepts to life by designing an airfoil, glider, and parachute. Aerospace engineering explores the evolution of flight, navigation and control, flight fundamentals, and aerospace materials.
Rocket and Space Systems
IN PERSON: TE4X17S1 or TE4X17S2 PREREQUISITE: NoneGRADE:9, 10, 11, 12 *recommended 11thLENGTH: 1 Semester, S1 or S2MEETS REQUIREMENT FOR: ElectiveOUT OF CLASS WORK: PeriodicallyFEE: NoneThis course is focused on the study of rockets and space systems. As students explore the physics of space flight, they bring the concepts to life by designing a model rocket. They learn basic orbital mechanics using industry-standard software. Students also explore robot systems through projects such as remotely operated vehicles.
Civil Engineering Architecture
IN PERSON: TE4X68S1 and TE4X68S2 PREREQUISITE: NoneGRADE: 9, 10, 11, 12LENGTH: Full Year, S1 and S2MEETS REQUIREMENT FOR: Fine Arts ElectiveOUT OF CLASS WORK: PeriodicallyFEE: None This course introduces students to various aspects of civilengineering and architecture as they apply what they have learned to the design and development of a property. The course provides the freedom to teacher and students to develop the property as a simulation, or for students to model the real-world experiences that civil engineers and architects experience when developing the property.The CEA course is intended to serve as a specialization course within the Project Lead the Waysequence. The course is structured to enable all students to have a variety of experiences that will provide an overview of both fields. Students work in teams, exploring hands-on projects and activities to learn the characteristics of civil engineering and architecture. In addition, students use Revit, which is a state-of-the-art 3-D design software package from AutoDesk, to help them design solutions for their major course project. Students learn about documenting theirproject, solving problems, and communicating their solutions to their peers and members of the professional community of civilengineering and architecture. This course will be eligible for up to 3 college credits with successful course completion and mastery of the college credit end-of-year exam. Studentscompleting the course will meet the arts credit requirement at EHS. Note: While not required, it is recommended thatstudents have completed an upper-level science and/or math course before taking CEA.
Intro to Electrical Engineering
IN PERSON:TE4X14S1 or TE4X14S2PREREQUISITE:NoneGRADE:11, 12LENGTH:1 Semester, S1 or S2MEETS REQUIREMENT FOR: ElectiveOUT OF CLASS WORK: PeriodicallyFEE: None This course provides a foundation for students who are interested in electrical engineering, electronics, or circuit design. Digital electronics is the foundation of all modern electronic devices such as smartphones, appliances, laptops, digital cameras, and high-definition televisions. Students study topics such as combinational and sequential logic and are exposed to circuit design tools used in industry, including logic gates, integrated circuits, and programmable logic devices.
Engineering Capstone
IN PERSON: TE4X15S1 and TE4X15S2PREREQUISITE: Previous HS Engineering Course GRADE:12LENGTH:Full Year, S1 and S2MEETS REQUIREMENT FOR: ElectiveOUT OF CLASS WORK: PeriodicallyFEE: None *This is the capstone course in the EHS engineering sequence recommended for 12th grade. It is being changed to a full-year course with internship opportunities.The knowledge and skills students have acquired through high school engineering courses come together in this course. Students identify an issue and then research it, presenting their solution. This course provides an opportunity for students to exercise their creativity and imagination, finding a solution to an issue using math and science through engineering. During this course, students will be provided an internship opportunity that connects to their engineering interests.
Biomedical Engineering
IN PERSON: TE4X64S1 or TE4X64S2 PREREQUISITE:BiologyGRADE: 11, 12LENGTH: 1 Semester, S1 or S2MEETS REQUIREMENT FOR: ElectiveOUT OF CLASS WORK: PeriodicallyFEE: None Biomedical Engineering prepares students to conceive, design, and develop devices and systems that improve human health and quality of life. Biomedical Engineering is the convergence of life sciences with engineering. From child car seats and football helmets to drug-delivery systems, minimally invasive surgery, and noninvasive imaging technology, the work of the biomedical engineer makes a difference in everyone’s life.