Geometry

Tarsh Freeman - Grid for Deliverable #4

Video Game design process

In geometry, I applied transformations by designing a video game with 3 levels. After designing my video game, I turned the video game into an animation. The goal of my game was to collect chlorine and insert it into the pools. In order to complete my game, translations, rotations, reflections, and dilations had to be used. It was important throughout the process that we remembered the differences for each transformation. Translation is moving a shape only changing the position. Rotation is as it sounds you rotate the shape or changing. the angle it faces. Reflection is when a shape is flipped across either the x or y axis. Dilation is a change in a shapes size.