I found a box around the house, dismantled it and placed it out. I used a ruler to mark and measure 6, 2x2 pieces and used an exact-o knife to cut them out. I used tape to put my box together.
This design is unique to me because of how they did the placement. I find it cool how instead of trying to cram everything plus a phone holder, they did a space at the bottom for the bigger things. This uses space
This is unique because it's not a typical rectangular shape, it's shaped like a pear. This uses form
This is unique because of the way it has slits for different papers. This uses space (like the space between the little things)
I drew a bot to show elements and principles of design. The 3-D cube gives the box form, while the different designs I put on it, gives it pattern.
This is my 1st design. I based it off the phone stand I already have on my desk and added more to it. In my design I ended up using the elements form and shape, while using the principle pattern. Upon my desk their are different washy tapes, this gives my design its color and pattern, in addition to a place to store them with my other supplies.
This was my final drawing. My idea is basically the same as my 1st draft, but the sizing is a bit different. My design is 9x8x8, which is in our 10x10x10 constraint. My design has 8 different spaces to store items, in addition to 1 secret compartment. Then there's just a crown for flare and looks.
These models represent the form and space of my design, but not the pattern part. This model was made to get a feel of the build when I make my final model. This was made out of paper and tape and I defiantly learned to use more paper next time, but paper is good for a basic draft.
Peer feedback: From my peers they seemed to have liked my design, the only thing was that this daft model looked flimsy. They liked all the elements included in this model. I know for my final to used better recourses than just paper so it does not seem as flimsy.
This is my final model. It is made with cardboard, tape, hot glue and washy tape. This was the model from my past models an drafting, now its built to its full glory.
Peer Feedback: From the past peer feedback, my model is no longer flimsy. The cardboard is quite sturdy and holds better than paper. From this i learned cardboard is defiantly the better alterative to paper.
This is my final model with all my items inside. With knowing I had many pencils and pens, in addition to mini tapes I knew to have tall and small compartments. With testing my model successfully held my pencils/pens, my tapes and more of my desk essentials. I love how this came out, instead of everything being scattered everywhere, it has a set place here. I had to rearrange some of the placements a bit, but besides that everything follows my intentional design. I managed to insert a whole at the bottom where my phone rests, now I am able charge while working. I even switched where some of items were stored and the model stayed in tack.
For this project I say it was a success. My design successfully had form, shape and pattern as intended. The model was based upon the phone stand I already had on my desk, but I added more to it so it can incorporate my other desk needs. With this in mind I knew the different items on my desk so I drew out a model to have them all. From my drawing and my 1st paper model, the peer feedback was positive and the only critic was that because it was paper, it seemed flimsy. I took this into consideration and went on to use cardboard for my final.
The hardest part in this project was something to put all the pieces together. I tried only tape at 1st and it did not seen sturdy, then it did not look good. I went on to find hot glue but was limited to 3 sticks, but in the end I managed with those and was able to complete it. At the end of building the design had shape and form which are Elements of design, but I still needed a design. With this I used the scatted washy tape that was on my desk to give this a pattern and a pop of color. In conclusion I love my design and how this has turned out. It does no take up too much space on my desk, and now my phone and materials have a set place without being cluttered. If I were to change anything it would only be to put size it just a bit so i can fit even more, but besides that the design came out extremely well, durable and useful.
Our project in which we create a controller
These are some of the things we should use and take into consideration
Our constraints for the project
I look a lot of inspiration from playing games on phones. It makes for a good design because when most think "controller" they think PS4 or Xbox, but we use phones in everyday life and so we know the design is comfortable.
Idea development and brainstorming
These were some of my 1st designs. They are meant to to be held like a phone. The 1st 3 are to be held sidewise, while the last one more vertically. I picked designs like a phone because of sizing and how phones are nice to hold.
The phone build is still there, but near the where your hands will be, the edges are slightly more elevated and round for a better grip. This way you wont drop it by mistake, but its still comfortable to hold.
L: 6 1/4in W: 1/2in H: 3 1/2in
Prototype
This is my 1st prototype out of paper and tape.. It gives the feel of holding a phone sideways, which was indented. The buttons are also at easy access.
From the 1st prototype to my final one, the materials it was made out of changed, more details, and something to add more flair to the middle. If this were to be a real controller, the middle would act as a small screen. From paper and tape, to cardboard and hot glue, nothing drastic changed to the design. Each side of the controller has unity within the stripes and color consistence. Overall the design is still very comfortable and easy to hold for better play action.
Everything was set up, but the electronics portion did not work with this project. I believe it was something with the wiring that has caused it not to work.
Testing
My controller design is different from a typical controller. When most think of a game controller, you would think of PS4 or Xbox one, that's why my design was not like that but like a phone. From my 1st draft drawing and prototype, the only real critic was to do something with the empty space in the middle and to make sure diagonal buttons were comfortable. I had a lot of trouble with the electronics portion. Something with the electronic set up makes it not work, but when i first tried it did work but beyond that it didn't, that is a failure of this, but besides that I have added to the design to fill the space and improve. The design now has a “screen” so if this were to be a real product, it could give you a small message or image. If I were to add more, I would add more to the pattern to give it a more appealing look to the audience.
Evaluation
From this project I learned how to wire buttons. A success I got was being able to learn about the buttons and code/ My biggest challenge would have to have been the wiring and electrons, because it worked in the beginning but after it didn't. The overall making of the controller and designing it was very fun, but for the future I would like to take more time and focus on the electronics. When i first set everything up my controller worked, but after that testing it did not anymore. I would like to figure out the problem for a functioning controller, then so if I were to do this project again, I know how to do it and I am able to have more controls/buttons.