ABSTRACT
This study explored the effectiveness of Project CRAFT (Connecting Real-life Experiences and Fractions in Teaching) in enhancing the mathematical skills of Grade 4 learners, specifically in adding and subtracting both similar and dissimilar fractions. The intervention was implemented at Roxas West Central School and involved 34 Grade 4 pupils. Utilizing a one-group pretest-posttest quasi-experimental design, the study aimed to assess learners’ academic performance before and after exposure to the intervention. A 20-item teacher-made test served as the main instrument for measuring student achievement. Results revealed a statistically significant improvement in learners’ performance, as evidenced by a large effect size of 3.86 and a p-value of 0.02060, indicating the effectiveness of the intervention in improving learners’ understanding of fractions. Project CRAFT integrated game-based activities and real-life applications to make fraction lessons more engaging, relevant, and meaningful. These interactive methods allowed learners to relate mathematical concepts to everyday scenarios, thereby deepening their conceptual understanding. Moreover, learner feedback from perception surveys showed strong agreement that the intervention helped increase motivation, confidence, and interest in learning math. Students demonstrated enhanced participation, critical thinking, and problem-solving abilities during and after the intervention. The findings support the use of innovative, learner-centered instructional strategies to bridge gaps in foundational mathematics skills. Project CRAFT proved to be not only effective but also enjoyable for young learners. Thus, it is recommended for wider adoption, particularly in schools aiming to enhance numeracy outcomes in alignment with the Department of Education’s MATATAG agenda on quality basic education.
Keywords: mathematics engagement, instructional innovation, cognitive development