Timeline Update:
(4/14) change in art direction!!
(4/13) Step 5; adding story to unity - working around art
(4/6) Step 5; finishing / rewriting story
Our first step consisted of gathering research about the different learning styles and peanut allergies.
In the second step was writing the script and thinking of interactive ways the user could interact with the book.
The third step consists of a beta project that has a part of the story and almost complete code. During this step, we thought of the best way to balance fun and learning for the best possible outcome. Unity is a common software development tool used in the game industry that can be adapted for projects like ours.
We will include conducting surveys to quantify how many users enjoy our product or find it educational. We will give participants a survey before using our product, asking them to rate their confidence in their knowledge about peanut allergies. We will also give them a post-product survey to reassess their knowledge about peanut allergies and how much they enjoyed using it.
Next, we plan to add finishing touches to our interactive storybook about peanut allergies. Building upon the beta code and design, we will add our script, sounds and art to complete the interactive storybook by early spring semester. We will also analyze all the information gathered during the survey phase and implement feedback. These changes may include altering the storyline, changing the art style, or making the interactive aspect more fun. We will then enter a cycle of showing our product to children, getting feedback, and making changes until we feel it is finished.
In our final step, we post our product online and market it on social media in an attempt to spread awareness and knowledge about the issue of peanut allergies. By the end of next year, we hope to have a website where children can use our product and parents and educators can read our research and motives. While our product will include innovative content, we will likely have to deal with the issue of inaccessibility. We need to find a way to spread our product online and share it with families who have limited access to the internet. The biggest group of people in need of awareness of medical disabilities and illnesses for children are families in low-income areas who lack the education and access to proper medical information 7.