Students will learn:
how to use industry recognized game development software to create actual working games
how to improve problem-solving skills by troubleshooting errors during the game development process
This is a checklist of all the assignments needed to complete Unit 3
Attachment: Unit 3 Checklist
We will be using Construct 3 to create the games for the class.
Construct 3 is game development software that runs on your internet browser. Construct 3 makes 2D games that can be exported to mobile and desktop platforms.
Website: Construct 3
Access Code: KC9RHDEM
SAVE & SAVE OFTEN!
Learning Targets:
Students will learn:
how to use industry recognized game development software to create a simple bouncing ball game
how to improve problem-solving skills by troubleshooting errors during the game development process
Success Criteria:
I know that I have met the learning target when I have successfully completed the Bouncing Ball game and the game is playable with no mistakes or errors. I further know that I have met the learning target when I am able to create a new project, insert objects into the project, add behaviors to objects, create and edit events, and add sound using the Construct 3 software.
Instructions:
Open your Google Drive and create a folder named Bouncing Ball
Go to the Construct 3 website
When you are instructed to save, save in the Bouncing Ball folder you just created
Open the attached Bouncing Ball tutorial and begin creating your first game
When you have completed the tutorial and your game is finished, complete the End of Project Reflection Sheet
Once the reflection sheet has been finished and accepted by Mr. Bowman; Mr. Bowman will instruct you as to how to submit your game
Tutorial: Bouncing Ball
End of Project Reflection Sheet: Reflection Sheet
Assessment: Bouncing Ball
Resources: Bouncing Ball
Learning Targets:
Students will learn:
how to use industry recognized game development software to create a paddleball game
how to improve problem-solving skills by troubleshooting errors during the game development process
Success Criteria:
I know that I have met the learning target when I have successfully completed the Paddleball game and the game is playable with no mistakes or errors. I further know that I have met the learning target when I am able to create a custom background, add simple object controls, create a simple scoring system, and use global and instance variables.
Instructions:
Open your Google Drive and create a folder named Paddleball
Go to the Construct 3 website
When you are instructed to save, save in the Paddleball folder you just created
Open the attached Paddleball tutorial and begin creating your game
When you have completed the tutorial and your game is finished, complete the End of Project Reflection Sheet
Once the reflection sheet has been finished and accepted by Mr. Bowman; Mr. Bowman will instruct you as to how to submit your game
Tutorial: Paddleball
End of Project Reflection Sheet: Reflection Sheet
Assessment: Paddleball
Resources: Paddleball
Learning Targets:
Students will learn:
how to use industry recognized game development software to create the Flip The Robot Monkey game
how to improve problem-solving skills by troubleshooting errors during the game development process
Success Criteria:
I know that I have met the learning target when I have successfully completed the Flip The Robot Monkey game and the game is playable with no mistakes or errors.
Instructions:
Open your Google Drive and create a folder named Flip The Robot Monkey
Go to the Construct 3 website
When you are instructed to save, save in the Flip The Robot Monkey folder you just created
Open the Flip Introduction tutorial and begin creating your game
When you finish the Flip Introduction move to the next tutorial
When you finish one tutorial just move on to the next tutorial until you complete all tutorials
When you have completed ALL four tutorials and your game is finished, complete the End of Project Reflection Sheet
Once the reflection sheet has been finished and accepted by Mr. Bowman; Mr. Bowman will instruct you as to how to submit your game
Tutorial: Flip Introduction
Tutorial: Flip Section 01
Tutorial: Flip Section 02
Tutorial: Flip Section 03
End of Project Reflection Sheet: Reflection Sheet
Assessment: Flip The Robot Monkey Assessment
Resources: Flip The Robot Monkey
Learning Targets:
Students will learn:
how to use industry recognized game development software to create the Asteroid Destroyer game
how to improve problem-solving skills by troubleshooting errors during the game development process
Success Criteria:
I know that I have met the learning target when I have successfully completed the Asteroid Destroyer game and the game is playable with no mistakes or errors.
Instructions:
Open your Google Drive and create a folder named Asteroid Destroyer
Go to the Construct 3 website
When you are instructed to save, save in the Asteroid Destroyer folder you just created
Open the Asteroid Destroyer Section 01 tutorial and begin creating your game
When you finish the Asteroid Destroyer Section 01 move to the next tutorial
When you finish one tutorial just move on to the next tutorial until you complete all tutorials
When you have completed ALL three tutorials and your game is finished, complete the End of Project Reflection Sheet
Once the reflection sheet has been finished and accepted by Mr. Bowman; Mr. Bowman will instruct you as to how to submit your game
Tutorial: Asteroid Destroyer Section 01
Tutorial: Asteroid Destroyer Section 02
Tutorial: Asteroid Destroyer Section 03
End of Project Reflection Sheet: Reflection Sheet
Assessment: Asteroid Destroyer
Resources: Asteroid Destroyer
Learning Targets:
Students will learn:
how to use industry recognized game development software to create the Bovine Battle game
how to improve problem-solving skills by troubleshooting errors during the game development process
Success Criteria:
I know that I have met the learning target when I have successfully completed the Bovine Battle game and the game is playable with no mistakes or errors.
Instructions:
Open your Google Drive and create a folder named Bovine Battle
Go to the Construct 3 website
When you are instructed to save, save in the Bovine Battle folder you just created
Open the Bovine Battle Section 01 tutorial and begin creating your game
When you finish the Bovine Battle Section 01 move to the next tutorial
When you finish one tutorial just move on to the next tutorial until you complete all tutorials
When you have completed ALL three tutorials and your game is finished, complete the End of Project Reflection Sheet
Once the reflection sheet has been finished and accepted by Mr. Bowman; Mr. Bowman will instruct you as to how to submit your game
Tutorial: Bovine Battle Section 01
Tutorial: Bovine Battle Section 02
Tutorial: Bovine Battle Section 03
End of Project Reflection Sheet: Reflection Sheet
Assessment: Bovine Battle
Resources: Bovine Battle