Korean language
Following the <Game Making Lab> held in June, the Center for Art Convergence of Korea National University of Arts, we intended to promote the expansion of game production and the possibility of alternative expression through the workshop, < Practicing Game Making Using Physical Computing and Object Hacking>.
How could we solve the problems around us through simple technology and object hacking?
The workshop, <Practicing Game Making Using Physical Computing and Object Hacking> was a workshop to solve or express problems around us through physical computing-based play and creating games. Participants expanded the scope of the existing game and experienced creating artistic play through “Part 1. Physical Computing as a Play,” “Part 2. Device, Toy, Game,” and “Part 3. Hacking Game” for a month.
Instructor : Joosun Hwang
As a maker researcher and maker, she teaches digital media and manufacturing related lectures. Her translation publications include “Making Insight,” “Getting Started with Raspberry Pi,” and “Making Things Talk.”