ImGui Definitions
ImGui Definitions
1 Controls the physical move speed of the camera.
2 Controls the Look speed of the camera.
3 Controls the up/down speed of the camera.
4 Controls the rotational speed of the camera.
5 Resets all camera movement controls to default.
6 Controls the amount of interpolation when moving the camera.
7 Controls the amount of interpolation when looking/rotating the camera.
8 Sets Interpolation to 0 for move/look.
9 Toggles Camera Shake on or off.
10 Choose a premade camera shake setting.
11 Control the rate of the small camera shake.
12 Control the rate of the large camera shake.
13 Control how far the small camera shake moves.
14 Control how far the large camera shake moves.
15 Control how much the small camera shake rotates.
16 Control how much the large camera shake rotates.
17 Toggles the Alternate Control scheme for the gamepad.
18 Removes any roll value on the camera, leveling it out.
19 Toggle trigger pressure sensitivity. Switches between digital/analog.
20 Locks a specific axis from receiving any input.
1 Control the f-stop or aperture of the camera lens.
2 Control how close or far the Focal Distance is.
3 Control the rate at which you can affect Focal Distance.
4 Resets all Depth of Field settings to their default states.
5 Control the camera's FOV (will auto-correct Focal Length).
6 Control the camera's Focal Length (will auto-correct FOV).
7 Control the rate in which you can affect the camera's FOV.
8 Resets all Field of View settings to their default states.
1 Toggle the green screen on or off.
2 Control the distance between the green screen and the camera lens.
3 Control the green screen's size.
4 Control the value of the Red colour channel.
5 Control the value of the Green colour channel.
6 Control the value of the Blue colour channel.
1 Displays the name of what is currently targeted.
2 Switch between the 4 different target modes.
3 Toggle whether you want to follow your target on or off.
4 Toggle whether you want to lock your Look on or off.
5 Toggle whether you want to auto-focus on or off.
6 Typing field if you know the name of your target.
7 Displays the name of what is currently targeted.
8 Displays the name of your target in the appropriate field.
9 Displays the name of your target in the appropriate field.
10 Displays the name of your target in the appropriate field.
11 Unlock the target and allow it to be manipulated.
12 Move the target to a specific x y z world coordinate.
13 Rotate the target in the x y z axes.
14 Scale the target in the x y z axes.
1 Select what type of light you'd like to create.
2 Press to create the selected light type in front of the camera.
3 Displays the currently selected light's type and name.
4 Toggle whether the light should be moveable or stationary.
5 Control the intensity of the selected light.
6 Control the radius or size of the selected light.
7 Control the value of the Red colour channel.
8 Control the value of the Green colour channel.
9 Control the value of the Blue colour channel.
1 Set the Height of the Rectangle Light.
2 Set the Width of the Rectangle Light.
3 Control how far or little the barn door opens or closes.
4 Control how long the barn door is.
1 Set the size of the source's shape.
2 Set the amount of blur in the highlights of the light.
3 Control the length of the source (in one axis).
4 Control how soft or hard the light fall off is.
1 Set the size of the Inner Cone.
2 Set the size of the Outer Cone.
1 Toggle all input for P1 to keyboard only.
2 Toggle only the move input for P1 to keyboard only.
3 Toggle only the look input for P1 to keyboard only.