E.B.S.I.S. Occupational Character Classes

The E.B.S.I.S. Military is organized along the same lines as the United Earth Defense Forces in terms of troop designations, training, and skills. use the O.C.C.'s found in the core rulebook, Robotech the Shadow chronicles RPG, as follows:

Destroid Pilots are the Battloid Ace O.C.C. (RT:tSC-RPG, pg72.) The Battloid ace is an elite pilot who specializes in piloting non-transformable ground mecha like destroids. Replace "pilot ground veritechs" with the "weapons systems" skill, Zero-Gravity Combat with "Camouflage" and replace the MOS skill "Boarding Spaceships" with "Wilderness survival" at +10%.

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The Enlisted Crewman/Infantry O.C.C. (RT:tSC-RPG, pg75) forms the core of the E.B.S.I.S. military. Replace "Pilot: ground mecha" skill with choice of "Pilot: Motorcyle" or "Pilot Automobile", and all Infantry O.C.C. MOS's replace cyclone and silverback pilot specialty and combat training with additional O.C.C. related Skills. E.B.S.I.S. Infantry and crewmen have access to the following MOS options; Pigman MOS (replace "zero Gravity Combat" skill with "Body Building and weightlifting" skill), Infantry Pointman MOS, Motor pool Mechanic MOS (replace 'bio-mechanical maintenance" skill with "mechanical engineer"), Radio corpsman MOS, Security/Military Police MOS. in addition, E.B.S.I.S. Crewman/Infantry OCC's may select the Tank crewman MOS, Fighter Pilot MOS, and Helicopter pilot MOS.

Tank crewman MOS

Pilot: Tank's & APC's (+10%)

Combat Driving

Weapon Systems (+10%)

Boxing or Wrestling

W.P. Heavy Military Weapons

Land Navigation (+5%)

Optic Systems (+5%)

Basic Mechanics (+5%)

Jury-rig (+5%)

Hand to Hand: Expert

Fighter Pilot MOS

Pilot: Aircraft (+5%)

Pilot: Jet Aircraft (+5%)

Pilot; Jet Fighter (+10%)

Combat Driving

Weapon Systems (+10%)

Navigation (+5%)

Optic Systems (+5%)

Basic Mechanics (+5%)

Hand to Hand: Expert

Helicopter Pilot MOS

Pilot: Aircraft (+5%)

Pilot: Helicopter (+10%)*

Combat Flying

Weapon Systems (+10%)

Navigation (+5%)

Optic Systems (+5%)

Basic Mechanics (+5%)

Hand to Hand: Expert

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The Special Forces are the military Specialist O.C.C. (RT:tSC-RPG, pg80). The Baltic States do not train their special forces in the use of mecha as standard training (replace Pilot Pilot and Mecha Combat Training skills with any 2 piloting skills of choice. Likewise replace all cyclone piloting (Pilot Ground Mecha) and MECT combat skills with additional O.C.C. related skills.)

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The Technical Officer O.C.C. represents training for the Baltic State's support roles. All MOS's are available except Helmsman. (Replace Protoculture Engineering and Starship Engineering skills on the Engineering officer M.O.S. with Nuclear Robotechnology Engineering [a new skill similar to Protoculture Engineering, but with a focus on SLMH fusion and Conventional Fission nuclear powered systems], and Robot Mechanics.)

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Veritech Pilots (Veritech Pilot OCC) are elites with in the E.B.S.I.S., due to the lower number of veritechs in service relative to the UEDF. (Replace "Space Survival" with "Combat Flying", and "Navigation: Space" with "Advanced Electronic Warfare". All combat training is in VF-1 Valkyrie veritechs and PZL-260 Orzel Vertol prior to 2031. post 2031 Southern Cross and U.E.E.F. Veritech mecha may be chosen, but VF-1 and PZL-260 still predominate)