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(JS) Codes by me.
Have a ride on something other than a normal Koopa shell.
Ride Heave Ho in Whomp's Fortress (JS)
Go to Whomp's fortress, select the first star and when you're in the course turn the code on. You should find a spinning Heave Ho near the piranha plant where the signpost should be.
PAL
8130E2AC 8019
8130E2AE 2B7C 8130E2D4 8014 8130E2D6 1B98 8130E46E 277C NTSC
8134067C 8019
8134067E 377C 813406A4 8014 813406A6 2798 8134083E D0BC Ride Spindrift in Cool, cool mountain (JS)
Go to Cool, cool mountain, select any star and when you are in the course turn this code on so that you can ride the Spindrift that has replaced the signpost near where you start. This code only works while you are outside the hut.
PAL
8130FA6C 8018
8130FA6E 2C6C 8130FA94 8014 8130FA96 525C 8130FC2E 277C NTSC
81341E3C 8018
81341E3E 386C 81341E64 8014 81341E66 5E5C 81341FFE D0BC Ride an Oyster in Jolly Roger Bay (JS)
Go to Jolly Roger Bay, select the first star and when you are in the level turn on this code so that the signpost near where you start is transformed into an Oyster which you can ride like a Koopa shell.
PAL
8130B0CC 8017
8130B0CE E590 8130B0F4 8012 8130B0F6 8B04 8130B28E 277C NTSC
8133D49C 8017
8133D49E F190 8133D4C4 8012 8133D4C6 9704 8133D65E D0BC Ride an eel in Jolly Roger Bay (JS)
Go to Jolly Roger Bay, select any star and then turn on this code. Near where you start under the water you will find a clam hiding a small eel which if you grab you can ride like a water Koopa shell; it's best to turn the code off before you do.
PAL
81313CEC 8017
81313CEE E188 81313D14 8013 81313D16 8004 NTSC
813460BC 8017
813460BE ED88 813460E4 8013 813460E6 8C04 Ride Chomp like a Koopa shell in Bob-omb Battlefield (JS)
Go to Bob-omb Battlefield, select any star and then turn on this code. You should see Chomp (he has no chain) near where you start instead of the signpost who you can ride like a Koopa shell.
PAL
8130F5AC 8018
8130F5AE E42C 8130F5D4 8016 8130F5D6 2220 8130F76E 277C NTSC
8134197C 8018
8134197E F02C 813419A4 8016 813419A6 2E20 81341B3E D0BC Ride Toad like a Koopa shell outside the castle (JS)
When you are outside the castle turn this code on and you will see Toad spinning around where you start; go up to him to ride him like a Koopa shell.
PAL
8130FCCC 8019
8130FCCE 4AA4 8130FCF4 8015 8130FCF6 993C 8030FE37 00FF 8130FE8E 277C NTSC
8134209C 8019
8134209E 56A4 813420C4 8015 813420C6 A53C 80342207 00FF 8134225E D0BC Ride a Spiny like a Koopa shell (JS)
Turn on this code and then go to a level that has the bad Lakitu who will throw a Spiny which you can ride. PAL 810E5238 8029 NTSC 810EFB78 802B Ride a pond skater in Jolly Roger Bay Star 1 (JS) If you want one of those pests to be useful for a change then make your way to Jolly Roger Bay, choose star 1 and activate this code. PAL 8130B0CC 8017 NTSC 8133D49C 8017 Ride Blarrg in Bowser in the Fire Sea (JS) When you enter the course turn the code on and go to where the first 1-up normally is to find Blarrg who you can ride like a koopa shell. Note that if you crash the 'shell' the Blarrg will remain but you cannot ride it again. PAL 8130EE8C 8017 NTSC 8134125C 8017 Ride Princess Peach outside the castle (JS) Start a file and then turn the code on to see Peach spinning around, walk up to her to get a ride just like a koopa shell. Make sure you stay outside the castle with these codes on. PAL 8130FCCC 8019 NTSC 8134209C 8019 Ride a Koopa shell outside the castle (JS) Start your file and you will find an ! box near to the pond outside the castle, this contains a Koopa shell. If you still have the moat then it will be extra fun surfing on it using the Koopa shell! PAL 81310B98 4515 NTSC 81342F68 4515 Ride a monkey in Tall, tall mountain star 1 (JS) In Tall, tall mountain star 1, activate this code for the signpost near where you start to be transformed into a monkey who you can ride. PAL 8130FA6C 8018 NTSC 81341E3C 8018 Ride Yoshi outside the castle (JS) Like with the similiar Peach code, you will find Yoshi spinning around where you start waiting to give you a ride. Make sure you stay outside the castle with these codes on. PAL 8130FCCC 8019 NTSC 8134209C 8019 Ride a Goomba in Whomp's Fortress Star 1 (JS) Go to Whomp's fortress, select the first star and when you're in the course turn the code on. You should find a spinning Goomba near the piranha plant where the signpost should be. PAL 8130E2AC 8019 NTSC 8134067C 8019 Ride Koopa the Quick (JS) Turn on this code and then go to Bob-omb battlefield or Tiny-huge island and choose the Koopa the Quick star. Note that Koopa the Quick will be smaller than normal and you will be able to use him like a Koopa shell. PAL 810E4E08 8029 NTSC 810EF748 802B Ride Dorrie in Lethal Lava Land (JS)
Go to Lethal Lava Land, select a star and turn on this code. Where you start, you will find Dorrie spinning around who you can ride like a Koopa shell. PAL 8131194C 8018 NTSC 81343D1C 8018 All content of this and related pages is copyright (c) James S. 2003-200981343D1E AFFC 81343D44 8015 81343D46 87AC 81343EDE D0BC |
New Code: Ride Heave Ho in Whomp's Fortress
Ride Spindrift in Cool, cool mountain
Ride an Oyster in Jolly Roger Bay
Ride an eel in Jolly Roger Bay
You can email me at james.boshikoopa@gmail.com
For more codes please go to the main SM64 Codes Page. |