The Legend of Zelda Ocarina of Time Codes

PAL and NTSC codes for the N64 masterpiece

You may be interested in the Video Game Secrets page.

You can email me at james.boshikoopa@gmail.com

Please read first: I have tested the PAL codes on a real N64 and the NTSC codes on an emulator. Codes marked (JS) were created by me, other codes by my friends.

(M) This Must be on code is not needed if you use an emulator but must be used with a real N64 and cheat device such as Action Replay and the like.

PAL

F10004E4 0000

F10004E6 0000

Audio codes

Music

PAL

811C6CC4 XXXX

With this code on, enter a new area for the music to change. Replace XXXX with different values to change the music.

Colour modifier codes

Link's tunic colour modifier (JS)

PAL

801D8BEC 00XX

NTSC V1.0

801DAB6C 00XX

There are many values that can be used for XX a lot of which result in the same colour but here are some of them:

00 green

01 red

02 dark blue

03 black

04 white

05 yellow

08 very dark blue

0A light green

0B lighter blue

14 light blue

1A dark pink

1C dark grey

1D dark orange

1F light pink

24 dark yellow

2D turquoise

40 yellow-green

Item codes

Thanks to YouTube user ghostlink2027 for this code:

NTSC Ver. 1.2

8011ACF5 0014

8011ACF6 0015

8011ACF7 0016

8011ACF8 0017

8011ACFC 0018

8011ACFD 001A

8011ACFE 001F

8011AD01 0003

8011AD03 0019

8011AD04 001D

8011AD06 001B

8011AD07 001C

8011AD08 001E

8011AD09 0020

8011AD0A 002E

8011AD0C 0000

8111C04C 0001

D01C8D75 0020

811DB350 40CB

D01C8D75 0010

8011AC87 0000

**********Notes**********

Turns certain items into assorted bottles.

Moon Jump enabled (to help steal the rod).

Adult Trading Item turned into Pocket Cucoo.

DO NOT PRESS R until you walk through a doorway ONLY AS YOUNG LINK (may still crash, use Temple of Time if necessary).

Moves Fairy Bow to Lense of Truth spot.

Infinite Rupees.

0 Deku Sticks.

**********Instructions**********

Turn code on.

*Walk through a door and press and hold R when screen goes white (or black).

*Release R when Adult Link appears.

Go to the Fishing Pond.

Buy the Rod.

Cast.

Moon Jump.

Go to door and press A.

Jump in water.

Climb out.

Pause and unpause.

Turn Deku Stick into Bottle (Below).

**Pour out fish.

**Re-catch fish.

**Backflip, pressing the Bottled Fish and B Respectively while in midair.

**Re-catch fish with B

*Only if Kid Link, Temple of Time unaccessible

**Turn Deku Stick into Bottle

Thanks to YouTube user ghostlink2027 for these codes:

NTSC VERSION 1.2

Sword and Shield

8011ACF1 00??

00 Adult Sword

01 Kokiri Sword

02 Master Sword

03 Giant's Knife

10 Deku Shield/Adult Sword

11 Kokiri Sword/Deku Shield

12 Master Sword/Deku Shield

13 Giant's Kinfe/Deku Shield

20 Hylian ShieldAdult Sword

21 Kokiri Sword/Hylian Shield

22 Master Sword/Hylian Shield

23 Giant's Knife/Hylian Shield

30 Mirror Shield/Adult Sword

31 Kokiri Sword/Mirror Shield

32 Master Sword/Mirror Shield

33 Giant's Knife/Mirror Shield

77 Sword Caes/Adult Sword

88 Arm/Adult Sword

99 Upside-down Deku Shield/Adult Sword

AA Unstable

BB Upside Down Deku Shield/Adult Sword

CC Upside-down Hylian Shield/Adult Sword

DD Sword Case/Adult Sword

EE Arm/Adult Sword

FF Upside-down Deku Shield/Adult Sword

Tunics and Boots

The values not included were repeated effects. This list is not finished but all values are in it, just not all possible combinations. Here are some thing about the new options.

Tunics:

The new tunic colors have no effects

All tunics besides Goron and Zora Tunics have no effect.

Boots:

The new boots all hae strange effects:

The cement boots can't move.

The Ultra Slow and Slow Boots let you move slower without sinking in water.

Both types of Rockets Boots fling you in the air at incredible speeds.

The Pegesus Boots are hard to explain. They remember what speed Link travels upwards and keeps him going like that. This problem only seems to happen when Link jumps, levitates, or does anything that moves him upwards. I named them the Pegesus Boots because when I first tested them (on the chains for Hyrule's Mote) he didn't travel downwards at all when I moved him down the chain. Link moved upward but when he tried to go down, he just floated there like the Pegesus Boots from prior Zelda games (and Four Sword Adventure).

NTSC VERSION 1.2

8011ACF0 00??

00 Dark Green & Cement Boots

01 Kokiri Tunic & Cement Boots

02 Goron Tunic & Cement Boots

03 Zora Tunic & Cement Boots

04 Black Tunic & Cement Boots

05 White Tunic & Cement Boots

06 Yellow Tunic & Cement Boots

09 Deep Blue & Cement Boots

0B Light Green & Cement Boots

0C Light Blue & Cement Boots

10 Dark Green & Kokiri Boots

11 Kokiri Tunic & Kokiri Boots

12 Goron Tunic & Kokiri Boots

13 Zora Tunic & Kokiri Boots

14 Black Tunic & Kokiri Boots

15 White Tunic & Kokiri Boots

16 Yellow Tunic & Kokiri Boots

19 Deep Blue & Kokiri Boots

1B Light Green & Kokiri Boots

1C Light Blue & Kokiri Boots

20 Dark Green & Iron Boots

21 Kokiri Tunic & Iron Boots

22 Goron Tunic & Iron Boots

23 Zora Tunic & Iron Boots

24 Black Tunic & Iron Boots

25 White Tunic & Iron Boots

26 Yellow Tunic & Iron Boots

29 Deep Blue & Iron Boots

2B Light Green & Iron Boots

2C Light Blue & Iron Boots

31 Kokiri Tunic & Hover Boots

32 Goron Tunic & Hover Boots

33 Zora Tunic & Hover Boots

34 Black Tunic & Hover Boots

35 White Tunic & Hover Boots

36 Yellow Tunic & Hover Boots

39 Deep Blue & Hover Boots

3B Light Green & Hover Boots

3C Light Blue & Hover Boots

49 Deep Blue & Ultra Slow Boots

59 Deep Blue & Slow Boots

89 Deep Blue & Slow Rocket Boots

D9 Deep Blue & Rocket Boots

F9 Deep Blue & Pegesus Boots

Gold Spider Count

Use this code to edit the ammount of Gold Spider Tokens you have. 1=1, 9=9, A=10, F=16, etc.

This code simply adds to the ammount of Tokens you have already. If you have one, it will be 1 + the code's amount.

8011AD51 ????

Misc. codes

Glitchy graphics

PAL

801125B5 0001

Flat textures

PAL

801125BE 0080

Press L button to be high up (JS)

PAL

D011B591 0020

811D8AD8 4600

Press R button to be above the ground (JS)

PAL

D011B591 0010

811D8AD8 4300

Thanks to YouTube user ghostlink2027 for these codes:

NTSC VERSION 1.2

L to Levitate

D01C8D75 0020

811DB350 40CB

Time of Day Modifier

8111AC8C ????

4000 At Sunrise

5800 Daylight Out

7000 Very Bright Out

8000 Noon

C000 At Sunset

D000 Fairly Dark

Modifier codes

Thanks to YouTube user Luigi4evermarionever for the following codes:

NTSC V1.0

Earth/Forest Slashes (Green)

80115DD2 0000

80115DD4 0000

80115DD6 0000

80115DD8 0000

80115DDA 0000

80115DDC 0000

80115DDF 001F

Fire Slashes (Red/Red and Yellow tipped)

*80115DD0 0000*

80115DD3 0000

80115DD4 0000

80115DD7 0000

80115DD8 0000

80115DDB 0000

80115DDC 0000

80115DDF 001F

*= If you want the tip to be Yellow or not. Your choice, gives it a more flaming look because it graduates from yellow tip to orange middle to red near the handle.

Water Slashes (Blue)

80115DD2 0000

80115DD6 0000

80115DDC 0000

80115DDF 001F

Spirit Slashes (Orange, Was very hard to get the exact right combo to make orange)

80115DD0 0000

80115DD3 0000

80115DD4 0000

80115DD7 0000

80115DD8 0000

80115DDC 0000

80115DDF 001F

Shadow Slashes (Purple)

80115DD3 0000

80115DD7 0000

80115DDB 0000

80115DDF 001F

Temple themed Tunics

Light Tunic (Always Yellow)

801DAB6C 0005

Forest Tunic (Always default Green)

801DAB6C 0000

Fire tunic (Always Goron Red)

801DAB6C 0001

Water Tunic (Always Zora Blue)

801DAB6C 0008

Shadow Tunic (Always dark Purple, also very hard to find)

801DAB6C 0062

Spirit Tunic (Always deep Orange, was hard to hone in the right color as well)

801DAB6C 0073

Codes that aren't mine but I may as well share.

TRUE Dual wielding code! (doesn't attack with both swords) By:? (original creator can be found on YT somewhere, Don't know who though)

This turns your shield/right arm into appearing as being your left arm, aka the one holding the blade of choice. WARNING DON'T BLOCK AGAINST DARK LINK, POE'S LANTERNS, AND DEKU PLANTS The game WILL freeze/lock up!

801DAB6E 0014

"Dark" HUD by Naxylldritt

801C7947 00FF

801C7945 0040

801C794D 00FF

801C794B 0040

801C76B1 00E4

801C76B9 0047

801C76C9 00E4

801C76D1 0047

80075853 00F0

80075857 0075

80075AEB 00FF

80075CEB 0075

801C7951 0060

801C7953 0060

801C7955 0060

801C767B 0030

801C767D 0030

801C767F 0030

801C7673 0000

801C7675 0000

801C7677 0088

801C7DC9 0020

801C7DCB 0020

801C7DCD 0020

"Light"/Twilight Princess HUD By Naxylldritt

801C7951 00FF

801C7953 00FF

801C7955 00FF

801C767B 00FF

801C767D 00FF

801C767F 00FF

801C7673 00FF

801C7675 00FF

801C7677 00FF

801C7DC9 00FF

801C7DCB 00FF

801C7DCD 00FF

801C7947 00E8

801C7945 0000

801C73D5 00CE

801C73D7 0003

801C76C9 00F1

801C76D1 0028

801C76A1 00D6

801C76A3 0000

801C76B5 00F1

801C76BD 0047

801C76B3 00D4

801C76BB 00E8

801C7E27 00D5

801C7E29 00F3

801C7E31 005A

801C794D 00E8

801C794B 0000

801C76CD 00F1

801C76D5 0047

801C76B1 00F1

801C76B9 0028

801C76BB 0010

801C76CB 00D5

Gamecube HUD By Naxylldritt

812114D0 0038

812114D2 0038

812114D4 00F0

812111FA 0000

812111FC 00B0

812111FE 0000

Majora's mask HUD By Naxylldritt

801C7951 0070

801C7953 00B0

801C7955 00FF

801C767B 0000

801C767D 00E0

801C767F 0000

801C7673 00FF

801C7675 00B8

801C7677 0018

801C7945 0018

801C794B 0018

"Pureblood" HUD By Naxylldritt

801C7951 00C0

801C7953 0000

801C7955 0000

801C767B 00C0

801C767D 0000

801C767F 0000

801C7673 00C0

801C7675 0000

801C7677 0000

801C7DC9 00C0

801C7DCB 0000

801C7DCD 0000

801C7947 000E

801C7945 003B

801C76B1 0016

801C76B9 0063

801C794D 000E

801C794B 003B

801C76C9 0016

801C76D1 0063

801C76B5 00FF

801C76BD 002C

801C76B3 00FF

801C76BB 004A

811C76B6 00FF

801C76BF 0012

801C7987 0012

801C7989 00E0

801C76CD 00FF

801C76D5 002C

801C76CB 00FF

801C76D3 004A

801C7E27 00FF

801C7E2F 005D

801C7E29 00FF

801C7E31 003D

811C76CE 00FF

801C76D7 0012

Silver Navi (best used with Light/TP HUD for the "Light" effect) By Naxylldritt

810E8224 E0E0

810E8226 E0F0

810E8228 A0A0

810E822A A0A0

810E8234 E0E0

810E8236 E0F0

810E8248 A0A0

810E824A A0A0

810E823C 2020

810E823E 20F0

810E8240 E000

810E8242 00A0

810E8244 E0E0

810E8246 E0F0

810E8248 A0A0

810E824A A0A0

810E824C E0E0

810E824E E0F0

810E8250 A0A0

810E8252 A0A0

Pureblood Navi (best used with Dark or Pureblood HUD for that "Evil" effect") By Naxylldritt

810E8224 9000

810E8226 00F0

810E8228 C000

810E822A 00A8

810E8234 9000

810E8236 00F0

810E8248 C000

810E824A 00A8

810E823C 9000

810E823E 00F0

810E8240 C000

810E8242 00A8

810E8244 9000

810E8246 00F0

810E8248 C000

810E824A 00A8

810E824C 9000

810E824E 00F0

810E8250 C000

810E8252 00A8

Cool Navi (made by me)

811E2154 0000

811E2158 0000

811E215B 0000

Demon Navi (Pureblood Navi and Cool Navi mashed together looks frickin sweet)

811E2154 0000

811E2158 0000

811E215B 0000

810E8224 9000

810E8226 00F0

810E8228 C000

810E822A 00A8

810E8234 9000

810E8236 00F0

810E8248 C000

810E824A 00A8

810E823C 9000

810E823E 00F0

810E8240 C000

810E8242 00A8

810E8244 9000

810E8246 00F0

810E8248 C000

810E824A 00A8

810E824C 9000

810E824E 00F0

810E8250 C000

810E8252 00A8

Slashes last longer, (Not Mine! Creator is sadly unknown)

80115DDF 001F

(Change the last 4 digits for varying times left on the screen, 001F seems to be the most reasonable because it stays a bit, but not so long that it has to catch up with your attacks)

Electrified Link (also not mine and creator, once again, sadly unknown)

801DB2B1 002A

(has No Effect except Link now appears after being shocked by a Bari, or Barinade *The jellyfish in Jabu-Jabu* No status effects or causing of damage to enemies if you touch them, electricity sound effect may become annoying, not for those who are short of temper, or impatient)

ON TO THE CUSTOMIZATION!!! (These are all by me!)

Slashes of Light (Yellow-ish)

80115DD0 0000

80115DD4 0000

80115DDF 001F

Shadow slashes (Purple-ish)

80115DD3 0000

80115DD7 0000

80115DDF 001F

Water Slashes

80115DD2 0000

80115DD6 0000

80115DDF 001F

Dark Link's slash!/"Mist" slash

80115DD1 0000

80115DDF 001F

Gold Slash (this is the ONE odd value... deeper than the Yellow slash for some reason)

80115DD8 0000

80115DDF 001F

"Mist" slashes

Blue "Mist" slash

80115DD1 0000

80115DD6 0000

80115DDC 0000

80115DDF 001F

Purple "Mist" slash

80115DD1 0000

80115DD7 0000

80115DDB 0000

80115DDF 001F

Yellow "Mist" slash

80115DD1 0000

80115DD4 0000

80115DDC 0000

80115DDF 001F

The Customizable slash parts!

(Mixing colors tip!: Mix Yellow and Purple to get red... for some reason *shrug*, Yellow and Blue for green, and Blue and Purple for a dark, Cobalt-ish blue, mix all three to get Yellow tipped with Black near the handle which fades to grey then fades to the Cobalt Blue)

Sword tip highlight codes

Yellow

80115DD0 0000

Blue

80115DD2 0000

Purple

80115DD3 0000

Sword middle highlight codes

Yellow

80115DD4 0000

Blue

80115DD6 0000

Purple

80115DD7 0000

Sword hilt (near handle) highlight codes

Yellow

80115DDC 0000

Blue

80115DDA 0000

Purple

80115DDB 0000

"Omega" slash (all colors on at once *the Yellow and Black fade to Gray fade to Cobalt*)

80115DD0 0000

80115DD4 0000

80115DDC 0000

80115DD2 0000

80115DD6 0000

80115DDA 0000

80115DD3 0000

80115DD7 0000

80115DDB 0000

80115DDF 001F

Values that just end up being a normal slash and one extra one that makes there be no slash at all, no matter how long you set for the slash to stay with the

80115DDF XXXX code.

Okay here are the codes that end up with simply the original slash.

80115DDF 0000 (no slash at all)

80115DD5 0000 (normal)

80115DD9 0000 (normal)

80115DDD 0000 (normal)

80115DDE 0000 (no slash at all)

Age modifier

PAL

80118417 000X

NTSC V1.0

8011A5D7 000X

For X, use 0 for adult Link or 1 to have young Link.

Exit modifier

PAL

81118412 XXXX

Swap XXXX with different values and then exit the area you are in to be transported to somewhere else. For example, 0400 is the castle courtyard; some values will crash the game.

Size modifier codes

Link's X (width) size modifier (JS)

PAL

811D8B00 XXXX

NTSC V1.0

811DAA80 XXXX

Link's Y (height) size modifier (JS)

PAL

811D8B04 XXXX

NTSC V1.0

811DAA84 XXXX

Link's Z (depth) size modifier (JS)

PAL

811D8B08 XXXX

NTSC V1.0

811DAA88 XXXX

The normal value for XXXX is 3C23, use higher values for a larger size or lower values for a smaller size Link. If you make Link very tall or short the look around will be at a higher or lower level.

2D Link (JS)

PAL

811D8B00 3900

NTSC V1.0

811DAA80 3900

Special codes

Play Beta Zelda

PAL

81119822 0000

Expansion

PAL

81119733 XXXX

This is to be used with the beta code, replace XXXX with different values.

Arwing in Kokiri forest

PAL

81242E66 0009

81242EF4 013B

81242F02 0000

Thanks to YouTube user ghostlink2027:

NTSC VERSION 1.2

81244716 0009

812447A4 013B

812447B2 0000

With this code on go to Kokiri forest to be attacked by a familiar ship from another game.

Dark Link in Kokiri Forrest

Thanks to YouTube user ghostlink2027:

NTSC VERSION 1.2

Use this code to make Dark Link appear in the ring of rocks by the Entrance to the Kokiri Forrest.

81244716 0020

812447A4 0033

812447B2 0000

All content of this and related pages is copyright (c) James S. 2007-2009