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By James S. (JS) Codes by me.
Codes that change the way objects behave including spawning different items to normal.
Snowmen throw homing in 1-ups! (JS)
Turn this code on before the title screen appears. The snowmen in Snowman's land will throw 1-up mushrooms that home in on Mario.
PAL
812D509E 4148
812D50A6 00D4 NTSC
8130815A 4148
81308162 00D4 Bowser breathes 'blue' coin bubbles! (JS)
Turn this code on before the title screen appears. Instead of Bowser breathing fire (the forward flame thrower type like in the first Bowser fight level), small bubbles will come out of the top of his head that act like blue coins (but they won't spin).
PAL
81292AF6 0830
81292B26 00A8 NTSC
812B405A 0830
812B4066 00A8 Yellow coins come out of Mario instead of black smoke (JS)
Turn this code on before the title screen appears. Whenever Mario gets burnt, yellow coins will appear instead of black smoke.
PAL
8128F466 3068
8128F46E 0074 NTSC
812AFC46 3068
812AFC52 0074 Red flame comes out of red coins (JS)
Turn this code on before the title screen appears. For every red coin you collect, a red flame will appear and stay where the coin was-be careful not to get burnt!
PAL
812B95EA 0C84
812B95EE 0090 NTSC
812E5CAA 0C84
812E5CAE 0090 Red flame comes out of Goombas and other objects (JS)
Turn this code on before the title screen appears. If you defeat a Goomba a red flame will appear instead of a yellow coin, this works also for other objects such as the wooden posts you run around.
PAL
8037E0BB 0090
8137E0C6 1AA4 NTSC
802A1BA7 0090
812A1BAE 1AA4 Koopa shell never breaks (JS)
Turn this code on before the title screen appears. If you get the Koopa shell and hit a wall Mario will still fall off but the Koopa shell will not break so you can get back on it.
PAL
8129A398 0000
8129A39A 0000 NTSC
812BD884 0000
812BD886 0000 Get King Bob-omb from Koopa who thinks he is his shell (JS)
Turn this code on before the title screen appears. In Bob-omb Battlefield, if you stomp the small Koopa King Bob-omb will appear who you can fight but Koopa will think King Bob-omb is his shell. Note that even after you defeat King Bob-omb, Koopa will dive near when King Bob-omb was when he was defeated.
PAL
812CB66A 0056
812CB65E 01F4 812CB81E 01F4 NTSC
812FC4DE 0056
812FC4D2 01F4 812FC70E 01F4 Thwomps pound yellow coins out of the ground (JS)
Turn this code on before the title screen appears. Each time a Thwomp hits the ground the screen will shake and 3 yellow coins will appear. The code spawns one of the items you would get from an item box so you can alter what you get from the Thwomp when it hits the ground by changing the 5 at the end of the 4th code line. Use any hex value from 0 to E: see http://sites.google.com/site/jamesskingdom/Home/video-game-secrets-by-james-s/super-mario-64-exposed#TOC-Item-box
PAL
8128D1A4 0C0C
8128D1A6 2BC0 8128D1A8 2405 8128D1AA 0005 8130AF00 27BD 8130AF02 FFE8 8130AF04 AFBF 8130AF06 0014 8130AF08 3C04 8130AF0A 8030 8130AF0C 0C0A 8130AF0E 75F0 8130AF10 2484 8130AF12 CD60 8130AF14 0C0E 8130AF16 0221 8130AF18 2404 8130AF1A 0001 8130AF1C 8FBF 8130AF1E 0014 8130AF20 27BD 8130AF22 0018 8130AF24 03E0 8130AF26 0008 NTSC
812AD1E4 0C0C
812AD1E6 F4B4 812AD1E8 2405 812AD1EA 0005 8133D2D0 27BD 8133D2D2 FFE8 8133D2D4 AFBF 8133D2D6 0014 8133D2D8 3C04 8133D2DA 8033 8133D2DC 0C0B 8133D2DE 05EF 8133D2E0 2484 8133D2E2 0BA0 8133D2E4 0C0A 8133D2E6 943F 8133D2E8 2404 8133D2EA 0001 8133D2EC 8FBF 8133D2EE 0014 8133D2F0 27BD 8133D2F2 0018 8133D2F4 03E0 8133D2F6 0008 Yellow coins appear instead of rolling cannon balls (JS)
Turn this code on before the title screen appears. In Bob-omb Battlefield and Tall, tall mountain, yellow coins will replace the rolling cannon balls, such as where there is a warp near the top of the mountain. You may have to go away and then come back for more coins to show up.
PAL
812C0BF2 0964
812C0BCA 0000 NTSC
812EF0A6 0964
812EF0B2 0000 Homing in 1-up mushroom comes out of Goombas and other objects (JS)
Turn this code on before the title screen appears. You will get a 1-up mushroom that chases Mario instead of a yellow coin from Goombas and other objects such as the posts you run around.
PAL
8037E0BB 00D4
8137E0C6 4148 NTSC
802A1BA7 00D4
812A1BAE 4148 Yellow and blue coins fall from the sky in Bob-omb Battlefield (JS) Turn this code on before the title screen appears. In Bob-omb Battlefield, groups of ten yellow coins and a blue coin will fall from the sky instead of a water bomb. Be careful, if there are too many coins the game may crash. PAL 812D3672 0984 NTSC 8130617A 0984 Bob-ombs blow up Mario! (JS) Turn this code on before the title screen appears. If a Bob-omb blows up, Mario will always be hit by the explosion but will not be killed (unless he has low health). PAL 812BA1A6 8033 NTSC 812E6B62 8034 Punch or kick yellow coins out of walls (JS) Turn this code on before the title screen appears. If you punch or kick a wall, yellow coins will come out! PAL 8128C7AA 0074 NTSC 812AC4C2 0074 Flame throwers spawn yellow coins (JS) Turn this code on before the title screen appears. The flame throwers in courses such as Rainbow ride will produce yellow coins instead of flames. Note that the coins don't spin but you can still collect them and in some levels the game will crash. PAL 8128ECE6 0074 NTSC 812AF286 0074 Snowmen throw Chuk-yas (JS) Turn this code on before the title screen appears. The snowmen in Snowman's land will throw Chuk-yas but if there are too many the game may slow down or crash. PAL 812D509E 0528 NTSC 8130815A 0528 Taller Pokey (JS) Turn this code on before the title screen appears. The Pokeys in Shifting sand land will generate a lot more body segments than normal. Note: sometimes a Pokey may revert to its normal size and then spawn more body segments. PAL 812CCE02 0020 NTSC 812FE0A6 0020 Most baddies move away from Mario (JS) Turn this code on before the title screen appears. Baddies such as Goombas (but not Bob-ombs) will move away from Mario when he gets near them instead of chasing him. Bosses including King Bob-omb and Bowser are also affected. PAL 8137BA4C 0000 NTSC 8129E6E8 0000 Koopa thinks Mario is his shell! (JS) Turn this code on before the title screen appears. In Bob-omb Battlefield or Tiny-huge island, if you stomp the Koopa he will chase Mario as if he was his shell. PAL 812CB81E 2EC0 NTSC 812FC70E 2EC0 Koopa thinks Bob-omb is his shell! (JS) Turn this code on before the title screen appears. In Bob-omb Battlefield, if you stomp the Koopa he will chase the nearest Bob-omb as if it were his shell which is not good for either of them. This code doesn't work so well in Tiny-huge island, the Koopa will run into the water and get destroyed. PAL 812CB81E 3174 NTSC 812FC70E 3174 Deadly trees (JS) Turn this code on before the title screen appears. If you climb any type of tree Mario will be hit by a deadly explosion. Note: the explosions are set to do 8 damage which also affects the explosion from Bob-ombs. PAL 810E3D66 0008 NTSC 810EE6A6 0008 Deadly ground pound (JS) Turn this code on before the title screen appears. If you ground pound, Mario will be hit by an explosion which will kill him. Note: the explosions are set to do 8 damage which also affects the explosion from Bob-ombs. PAL 810E3D66 0008 NTSC 810EE6A6 0008 Deadly red coins (JS) Turn this code on before the title screen appears. Whenever you collect a red coin (and certain yellow coins) Mario will be hit by an explosion, that does more damage than normal (the explosion from a Bob-omb will also do more damage). Note: the explosions are set to do 8 damage but collecting a red coin restores 2 segments of health so the explosion from the red coin will do only 6 damage. PAL 810E3D66 0008 NTSC 810EE6A6 0008 Deadly Bob-ombs (JS) Turn this code on before the title screen appears. Bob-ombs will chase Mario as soon as they are in view and will kill Mario instantly if they explode next to him. Note that the Bob-ombs won't have the smoke coming out of them unless you pick one up. The end value (8) can be changed to alter how much damage an explosion (such as from a Bob-omb) does. PAL 812BA4D6 0015 NTSC 812E6EF2 001A Deadly Goombas (JS) These codes set each of the three types of Goombas to do Mario maximum damage, killing him instantly. The end value (8) can be changed to alter how much damage is done by the small, normal and big size Goombas. PAL 802FEEA2 0008 NTSC 803328F2 0008 Bowser's flames turn into shockwaves (JS) Turn this code on before the title screen appears. This code will make the Bowser fight levels harder because shockwaves will come out of Bowser's flames. PAL 81296516 11D0 NTSC 812B8AE6 11D0 Blue coins come out of green trees (JS) Turn this code on before the title screen appears. If you climb any green trees, different sized blue coins will come out instead of leaves. Make sure you collect all the coins otherwise the game may crash if there are too many. PAL 81290012 0830 812B0ABA 0830 10 yellow coin Bob-omb jackpot (JS) Turn this code on before the title screen appears. Bob-ombs will give 10 yellow coins instead of just one. PAL 812B91CE 0984 NTSC 812E5786 0984 Exploded Bob-ombs come back as King Bob-omb! (JS) Have this code on before the title screen and then go to Bob-omb Battlefield, any star. After any of the Bob-ombs have been defeated they will return as King Bob-omb and you can fight loads of them! PAL 802BA233 0056 NTSC 802E6BA7 0056 Bob-ombs behave like a Goomba in any level (JS) For the Bob-ombs to act like a Goomba turn on this code and then enter a level that has Bob-ombs. PAL 810E39E4 802C NTSC 810EE318 802F Goombas give Bob-ombs instead of coins (JS) Activate this code before the title screen and then make your way to any level that has Goombas, if you defeat a Goomba a Bob-omb will come out instead of a coin! Here's a tip: punch the Goombas instead of stomping them otherwise the spawned Bob-omb may chase you immediately. Also, this code works for other objects that you would usually get yellow coins from including the wooden posts that you run around, but you will only get one Bob-omb. PAL 8037E0BB 00BC NTSC 802A1BA7 00BC Bob-ombs don't react to Mario (JS) Activate this code before the title screen and then in levels that have Bob-ombs, the Bob-ombs won't react to Mario. NTSC 812E6D9C 0000 Goomba jackpots (JS) With this code activated, go to any course that has Goombas and stomp away for jackpots, the code even works for the small and big Goombas in Tiny-huge island (except if you ground pound a big Goomba you will still get only 1 blue coin). WARNING: Be sure to collect all the coins before defeating another Goomba otherwise the game is likely to crash. PAL 802FEE77 0020 NTSC 803328C7 0020 Change the '20' on the end (hex value) to determine how many coins you get from defeating a Goomba but too high values will crash the game when the coins are released from a Goomba. Get yellow coins when Mario hits a wall or ground-pounds (JS) Turn this code on before the title screen and then go to any level, if you knock Mario into a wall or ground-pund, instead of stars appearing, yellow coins will instead. PAL 8128CACA 09A4 NTSC 812AC68E 09A4 Replace signposts with wind-up baddies (JS) Go inside the castle and turn on this code and then go to either Wet-dry world or Whomp's fortress; do NOT go to any other course even after turning off this code (you'll have to restart to get things back to normal). PAL 812FDE3A 1548 NTSC 8133188A 1548 Replace signposts with big Goombas (JS) After activating this code, go to a level that has signposts to be faced with the large Goombas that you get in Tiny-huge island.
PAL
812FDE3A 472C
802FDE3D 00C0 802FDE3F 0001 NTSC
8133188A 472C
8033188D 00C0 8033188F 0001 Snifits give out lots of coins (JS)
Activate this code before the title screen and then go to a level that has Snifits such as the Cavern of the metal cap course. Now, instead of shooting those tiny black bullets they will give lots of yellow coins-but be quick to collect them all. PAL
812D9ADA 0984
812D9ADE 0000 NTSC
8130DC16 0984
8130DC1A 0000 Whomp falls from the sky in Bob-omb Battlefield (JS)
Turn this code on before the title screen and the make your way to Bob-omb Battlefield and choose any of the stars. Then, whenever you get near where a water bomb normally falls from the sky a Whomp will instead. Take note that only one Whomp will ever appear for each area that a water bomb usually does.
PAL
812D3672 2BCC 812D3676 0067 NTSC 8130617A 2BCC 8130617E 0067 Bowser's flames turn into moving 1-up mushrooms (JS) Before the title screen turn on this code and then get yourself to the Bowser in the Dark world boss fight. When Bowser does his fire breath attack, many 1-up mushrooms will appear but be quick to catch them. PAL 81296516 4010 NTSC 812B8AE6 4010 Bad Lakitu gives out 10 yellow coins instead of spinies (JS) For Lakitu to give you coins instead of spinies activate this code before the title screen and then go to either Tiny-huge island or Rainbow ride. Please be aware that Lakitu will only give a few lots of ten coins, or at least he did with me. PAL 812D0BA6 0984 NTSC 81302D16 0984 Spindrifts come out of snow trees (JS) Turn on this code before the title screen and then make your way to either Cool, cool mountain or Snowman's land. Then, if you climb any snow tree Spindrifts of different sizes will come out-aim for the top of the tree and you will jump and spin off it, defeating the Spindrift easily. WARNING: too many Spindrifts may slow down the game. PAL 8128FF7E 12B4 NTSC 812B0A02 12B4 Chain-chomp comes out of the red coins (JS) Before the title screen turn on this code and then go to either Bob-omb Battlfield or Whomp's fortress. Whenever you collect a red coin a Chain-chomp will appear! WARNING: If you release any of the added Chain-chomps it may cause problems. PAL 812B95EA 478C NTSC 812E5CAA 478C Bob-ombs come out of trees instead of leaves (JS) Activate this code before the title screen and then go to a level that has the ordinary green trees, such as Bob-omb Battlefield and outside the castle. When you climb a tree, different size Bob-ombs will appear which most of the time will explode immediately but some may wander around. If you manage to pick up a very large Bob-omb you will get pushed around until you let it go. WARNING: Sometimes the game will crash especially if you don't collect all the coins from the Bob-ombs. PAL 81290012 3174 NTSC 812B0ABA 3174 Replace signposts with King Whomp (JS) Go inside the castle, activate this code and then go to either Bob-omb battlefield, Whomp's fortress or Tiny-huge island. Please note that sometimes a King Whomp won't be abe to harm Mario due to the different surfaces, and do not go to any other course that has signposts even if you turn the code off (you'll need to restart). PAL 812FDE3A 2BB8 NTSC 8133188A 2BB8 Replace signposts with Dorrie (JS) Turn this code on inside the castle and then go to either Lethal lava land, Big Boo's haunt (via level select but game slows down and crashes in Big Boo's haunt) or Cavern of the metal cap (using level select) but not Hazy maze cave. DO NOT GO TO ANY OTHER COURSES THAT HAVE SIGNPOSTS EVEN IF YOU TURN THE CODE OFF (YOU'LL HAVE TO RESET). PAL 812FDE3A 4F90 NTSC 8133188A 4F90 Signposts replaced with Chuk-ya (JS) Turn on this code and then go to any level that has signposts including outside the castle, Bob-omb battlefield and Jolly roger bay. PAL 812FDE3A 0528 NTSC 8133188A 0528 Signposts replaced with Shuguys (JS) With this code on make your way to a level that has signposts, like outside the castle or Whomp's fortress, for the signposts to have changed to shyguys. PAL 812FDE3A 46DC NTSC 8133188A 46DC Goombas come out of Gombas (JS) Before the title screen activate this code and then in any level that has Goombas, defeating them will result in another Goomba appearing instead of a coin, although sometimes you won't get another. This code also works for the big Goombas in Tiny-huge island if you stomp them but you'll get a normal size Goomba. PAL 8037E0BB 00C0 NTSC 802A1BA7 00C0 Big and small Goombas and Piranha plants swapped (JS) This code works for Tiny-huge island but doesn't affect all the Goombas and Piranha plants and does change the Piranha plants to large versions in the course Bowser in the sky. Activate the code and then go to any of the mentioned levels. PAL 802FE5BF 0001 NTSC 8033200F 0001 Get many Goombas from each Goomba (JS) This code combines the Goomba jackpot and Goomba come out of Goombas cheats and needs to be turned on before the title screen. In any course that has Goombas, you will get lots of Goombas from a single Goomba-it's best to punch rather than stomp them or you may get no Goombas. Too many Goombas will slow down or even crash the game. PAL 8037E0BB 00C0 NTSC 802A1BA7 00C0 Get Piranha plant from Goombas (JS) Turn on this code before the title screen and then make your way to a level such as Bob-omb Battlefield or Tiny-huge island (works also for big Goombas if you stomp them). Now a Piranha plant will pop out of a goomba instead of a yellow coin. Also, this code works for other objects that you would usually get yellow coins from including the wooden posts that you run around, but only one Piranha plant will appear. It's possible that the piranha plant from the Goomba will appear in the air and stay there as it's not affected by gravity. PAL 8037E0BB 0064 NTSC 802A1BA7 0064 Running Koopa comes out of Goombas (JS) Turn this code on before the title screen and then when you stomp a Goomba a running Koopa (as if he'd lost his shell) will come out instead of a yellow coin. This works for Bob-omb battlefield and Tiny-huge island (small and big Goombas, if stomp them not ground-pound). Also, this code works for other objects that you would usually get yellow coins from including the wooden posts that you run around. PAL 8037E0BB 0068 NTSC 802A1BA7 0068 Get no coin from Bob-ombs (JS) With this code on before the title screen, you will ge no coins from any Bob-ombs. PAL 812B91D8 0000 NTSC 812E578C 0000 Get 1-up mushrooms from green trees instead of leaves (JS) Turn this code on before the title screen and then if you climb a green tree outside the castle, in Bob-omb battlefield or other places you will get different size 1-up mushrooms. PAL 81290012 4010 NTSC 812B0ABA 4010 Bob-ombs leave a trail of yellow coins (JS) Turn on this code before the title screen and then in any level that has Bob-ombs they will leave a trail of yellow coins instead of emitting smoke. PAL 812BA9FE 0074 NTSC 812E7562 0074 Killer 1-up mushrooms (JS) Have this code on before the title screen so that whenever you get a 1-up mushroom, Mario will be killed. PAL 812C4938 A040 NTSC 812F3CA0 A1C0 Get wing cap from Koopa instead of Koopa shell (JS) Activate this code before the title screen appears and then in levels that have a Koopa such as Bob-omb battlefield and Tiny-huge island, stomping the Koopa will give you a wing cap not a Koopa shell. PAL 812CB66A 0087 NTSC 812FC4DE 0087 Replace signposts with Thwomps (JS) Activate this code when inside the castle and then go to Whomp's fortress. PAL 812FDE3A 0B8C NTSC 8133188A 0B8C Bob-ombs come out of metal cap boxes (JS) Turn on this code and then go to a level that has a metal cap box, every time you break it open a Bob-omb will come out. PAL 802FCD6B 00BC NTSC 80330BAB 00BC Bob-ombs leave trail of metal caps (JS) Activate this code before the title screen appears and then in any level that has Bob-ombs they will leave a trail of metal caps. PAL 812BA9FE 0086 NTSC 812E7562 0086 Get Yoshi out of Wing cap box (JS) When outside the castle activate this code and then use the cannon to get to the top of the castle. Every time you break open the wing cap box you will get another Yoshi who you can talk to, but you can't get more than 100 lives. Do not use this code in other courses. PAL 802FCD63 0055 NTSC 80330BA3 0055 Chuk-yas come out of wing cap boxes (JS) Activate this code and then go to a level that has a wing cap box. PAL 812FCD62 00DF NTSC 81330BA2 00DF King Bob-omb appears instead of star from Koopa the Quick (JS) Turn this code on before the title screen, go to Bob-omb Battlefield and select the star to race Koopa the Quick. Get to the mountain top before he does and talk to him-King Bob-omb will show up. If you defeat him, he will be replaced with another King Bob-omb! Do not get a star from an object in any other course when using this code. PAL 812C3B62 01F4 NTSC 812F2AC6 01F4 Poison 1-up mushrooms (JS) The ghost of Peach-outside the castle (JS) Select a file and outside the castle where you start turn on the code to meet the ghost of Peach where the first signpost usually is (warning: turn the code off if you want to enter the castle). PAL 8030FCCD 0019 NTSC 8034209D 0019 Peach-Goomba outside the castle (JS) When outside the castle use this code and go to the right of the castle where you will find Peach instead of the signpost but she will harm you if you get too close, but you can bounce off the top of her like a Goomba. PAL 8030F80D 0019 NTSC 80341BDD 0019 HINT: Change the last value 0001 to a higher value (up to 0008) so that Peach does more damage to Mario. Climb the Cannon balls in Bob-omb Battlefield Star 3 (JS) You know the three cannon balls in Bob-omb Battlefield on the way to the mountain summit-now you can climb them like a tree and they won't do you any damage! This code works best for the third star but can be used for the other Bob-omb Battlefield stars though not all of the cannon balls will be affected. PAL 8031C7CB 0040 NTSC 8034EB9B 0040 All content of this and related pages is copyright (c) James S. 2003-20098034EDFB 0040 8034F05B 0040 |
New Code: Snowmen throw homing in 1-ups!
Bowser breathes 'blue' coin bubbles!
Yellow coins come out of Mario instead of black smoke
Red flame comes out of red coins
Red flame comes out of Goombas and other objects
Koopa shell never breaks.
You can email me at james.boshikoopa@gmail.com
For more codes please go to the main SM64 Codes page. |