Objectives
Students will understand…
U1 – How to use a variety of measuring devices, measure and report quantities accurately and to a precision
appropriate for the purpose.
U2 – How to use engineering graphics to represent physical objects.
U3 – That engineers analyze the visual, functional, and structural elements of existing products for many reasons,
including knowledge attainment, product or process improvement, and failure analysis.
U4 – That the practice of engineering requires the application of mathematical principles and common engineering tools,
techniques, and technologies.
U5 – How to apply an iterative design process to creatively address a need or solve a problem.
Includes dimensions on how to hollow-out your Phone Holder Bottom.
Stick Bottom, Stick Top, Stick Adapter, Shoe Bottom, and Connector Pin
Shoe, Shoe Top, Phone Holder Bottom, Phone Holder Top
Including opening a Drawing File, inserting Multiview Drawings, and Shading the Iso View
Balloon Callouts
Objectives
Students will understand…
U1 – How to use a variety of measuring devices, measure and report quantities accurately and to a precision
appropriate for the purpose.
U2 – How to use engineering graphics to represent physical objects.
U3 – That engineers analyze the visual, functional, and structural elements of existing products for many reasons,
including knowledge attainment, product or process improvement, and failure analysis.
U4 – That the practice of engineering requires the application of mathematical principles and common engineering tools,
techniques, and technologies.
U5 – How to apply an iterative design process to creatively address a need or solve a problem.
How to use the Sweep Tool and create a Point Normal Plane
How to Insert an Image and trace it using the Spline Tool
Using the Sweep Function, create a neon sign of your initials
Extra Credit if you include an imagine that would work in a neon sign - created using the sweep function.
Objectives
Students will understand…
U1 – How to use a variety of measuring devices, measure and report quantities accurately and to a precision
appropriate for the purpose.
U2 – How to use engineering graphics to represent physical objects.
U3 – That engineers analyze the visual, functional, and structural elements of existing products for many reasons,
including knowledge attainment, product or process improvement, and failure analysis.
U4 – That the practice of engineering requires the application of mathematical principles and common engineering tools,
techniques, and technologies.
U5 – How to apply an iterative design process to creatively address a need or solve a problem.