Games are what I do.
I've loved games for as long as I can remember, and have had an interest in creating my own for almost as long. Initially, I would spend hours in scratch making basic projects, but quickly moved on to making maps and experiences in Minecraft for other people to enjoy. Now, I primarily utilise Unity and Godot to create games that can be enjoyed by anyone.
Education
Feb 2022 - CurrentQueensland University of Technology
Bachelor of Games and Interactive Environments
Software Technologies Major
Game Design & Virtual Production Minor
Jan 2022 - Current
College Australia
BSB40320 Certificate IV in Entrepreneurship and New Business
Learning has been completed
Certificate is still being accredited and has not been issued yet
Work Experience
July 2023 - October 2023Australian Urban Growers - Grow Up
While working with Australian Urban Growers, I assisted a team in developing the core gameplay systems for an edutainment product designed to teach young students the role environment has in the growth of plants, and how elements of an ecosystem are incredibly interconnected. I contributed to the design and functionality of the plants in the game, as well as implementing graphical systems and level-specific functionality.
Technical Skills
Game Engines:
Unity3D (C#)
Unity2D (C#)
Godot (GDScript)
Outside of engines, I have also utilised Blender and the Adobe Suite to create a variety of animated 3D and 2D assets for personal projects. I also have experience with pixel programs such as Aseprite.
Contact Me
Mobile: 0435 569 890
Email: zcaracciolo03@gmail.com
LinkedIn: https://www.linkedin.com/in/zayben-caracciolo-5330672b7/