Games are what I do.

I've loved games for as long as I can remember, and have had an interest in creating my own for almost as long. Initially, I would spend hours in scratch making basic projects, but quickly moved on to making maps and experiences in Minecraft for other people to enjoy. Now, I primarily utilise Unity and Godot to create games that can be enjoyed by anyone.

Education

Feb 2022  - Current

Queensland University of Technology

Bachelor of Games and Interactive Environments


Jan 2022 - Current

College Australia

BSB40320 Certificate IV in Entrepreneurship and New Business


Work Experience

July 2023 - October 2023

Australian Urban Growers - Grow Up

While working with Australian Urban Growers, I assisted a team in developing the core gameplay systems for an edutainment product designed to teach young students the role environment has in the growth of plants, and how elements of an ecosystem are incredibly interconnected. I contributed to the design and functionality of the plants in the game, as well as implementing graphical systems and level-specific functionality.

Technical Skills

Game Engines:

Outside of engines, I have also utilised Blender and the Adobe Suite to create a variety of animated 3D and 2D assets for personal projects. I also have experience with pixel programs such as Aseprite.